Composite Motion Learning with Task Control
Pei Xu, Xiumin Shang, Victor B. Zordan, Ioannis Karamouzas
摘要
We present a deep learning method for composite and task-driven motion control for physically simulated characters. In contrast to existing data-driven approaches using reinforcement learning that imitate full-body motions, we learn decoupled motions for specific body parts from multiple reference motions simultaneously and directly by leveraging the use of multiple discriminators in a GAN-like setup. In this process, there is no need of any manual work to produce composite reference motions for learning. Instead, the control policy explores by itself how the composite motions can be combined automatically. We further account for multiple task-specific rewards and train a single, multi-objective control policy. To this end, we propose a novel framework for multi-objective learning that adaptively balances the learning of disparate motions from multiple sources and multiple goal-directed control objectives. In addition, as composite motions are typically augmentations of simpler behaviors, we introduce a sample-efficient method for training composite control policies in an incremental manner, where we reuse a pre-trained policy as the meta policy and train a cooperative policy that adapts the meta one for new composite tasks. We show the applicability of our approach on a variety of challenging multi-objective tasks involving both composite motion imitation and multiple goal-directed control. Code is available at https://motion-lab.github.io/CompositeMotion .
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引用它的顶会 Paper13
- MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete RepresentationsHeyuan Yao, Zhenhua Song, Yuyang Zhou, Tenglong Ao 等SIGGRAPH 2024 · 被引用 34 次
- Strategy and Skill Learning for Physics-based Table Tennis AnimationJiashun Wang, Jessica K. Hodgins, Jungdam WonSIGGRAPH 2024 · 被引用 10 次
- PhysicsFC: Learning User-Controlled Skills for a Physics-Based Football Player ControllerMinsu Kim, Eunho Jung, Yoonsang LeeSIGGRAPH 2025 · 被引用 4 次
- AMOR: Adaptive Character Control through Multi-Objective Reinforcement LearningLucas N. Alegre, Agon Serifi, Ruben Grandia, David Müller 等SIGGRAPH 2025 · 被引用 4 次
- ModSkill: Physical Character Skill ModularizationYiming Huang, Zhiyang Dou, Lingjie LiuICCV 2025 · 被引用 1 次
它引用的顶会 Paper11
- AMP: adversarial motion priors for stylized physics-based character controlXue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine 等SIGGRAPH 2021 · 被引用 392 次
- Robust motion in-betweeningFélix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, Christopher J. PalSIGGRAPH 2020 · 被引用 269 次
- Character controllers using motion VAEsHung Yu Ling, Fabio Zinno, George Cheng, Michiel van de PanneSIGGRAPH 2020 · 被引用 261 次
- ASE: large-scale reusable adversarial skill embeddings for physically simulated charactersXue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine 等SIGGRAPH 2022 · 被引用 217 次
- A scalable approach to control diverse behaviors for physically simulated charactersJungdam Won, Deepak Gopinath, Jessica K. HodginsSIGGRAPH 2020 · 被引用 146 次
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