RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learning
Boning Li, Zhixuan Fang, Longbo Huang
摘要
Effective action abstraction is crucial in tackling challenges associated with large action spaces in Imperfect Information Extensive-Form Games (IIEFGs). However, due to the vast state space and computational complexity in IIEFGs, existing methods often rely on fixed abstractions, resulting in sub-optimal performance. In response, we introduce RL-CFR, a novel reinforcement learning (RL) approach for dynamic action abstraction. RL-CFR builds upon our innovative Markov Decision Process (MDP) formulation, with states corresponding to public information and actions represented as feature vectors indicating specific action abstractions. The reward is defined as the expected payoff difference between the selected and default action abstractions. RL-CFR constructs a game tree with RL-guided action abstractions and utilizes counterfactual regret minimization (CFR) for strategy derivation. Impressively, it can be trained from scratch, achieving higher expected payoff without increased CFR solving time. In experiments on Heads-up No-limit Texas Hold'em, RL-CFR outperforms ReBeL's replication and Slumbot, demonstrating significant win-rate margins of and mbb/hand, respectively.
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引用它的顶会 Paper4
- Look-ahead Reasoning with a Learned Model in Imperfect Information GamesOndrej Kubícek, Viliam LisýICLR 2026 · 被引用 3 次
- Efficient Last-Iterate Convergence in Solving Extensive-Form GamesLinjian Meng, Tianpei Yang, Youzhi Zhang, Zhenxing Ge 等NeurIPS 2025 · 被引用 1 次
- No-Regret Strategy Solving in Imperfect-Information Games via Pre-Trained EmbeddingYanchang Fu, Shengda Liu, Pei Xu, Kaiqi HuangAAAI 2026
- Efficient Online Pruning and Abstraction for Imperfect Information Extensive-Form GamesBoning Li, Longbo HuangICLR 2025
它引用的顶会 Paper6
- Combining Deep Reinforcement Learning and Search for Imperfect-Information GamesNoam Brown, Anton Bakhtin, Adam Lerer, Qucheng GongNeurIPS 2020 · 被引用 205 次
- From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via RegularizationJulien Pérolat, Rémi Munos, Jean-Baptiste Lespiau, Shayegan Omidshafiei 等ICML 2021 · 被引用 102 次
- AlphaHoldem: High-Performance Artificial Intelligence for Heads-Up No-Limit Poker via End-to-End Reinforcement LearningEnmin Zhao, Renye Yan, Jinqiu Li, Kai Li 等AAAI 2022 · 被引用 63 次
- An Efficient Deep Reinforcement Learning Algorithm for Solving Imperfect Information Extensive-Form GamesLinjian Meng, Zhenxing Ge, Pinzhuo Tian, Bo An 等AAAI 2023 · 被引用 8 次
- Dynamic Discounted Counterfactual Regret MinimizationHang Xu, Kai Li, Haobo Fu, Qiang Fu 等ICLR 2024 · 被引用 7 次
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