Deep Reinforcement Learning with Stacked Hierarchical Attention for Text-based Games
Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Joey Tianyi Zhou, Chengqi Zhang
摘要
We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been developed to represent the environment information and language actions, existing RL agents are not empowered with any reasoning capabilities to deal with textual games. In this work, we aim to conduct explicit reasoning with knowledge graphs for decision making, so that the actions of an agent are generated and supported by an interpretable inference procedure. We propose a stacked hierarchical attention mechanism to construct an explicit representation of the reasoning process by exploiting the structure of the knowledge graph. We extensively evaluate our method on a number of man-made benchmark games, and the experimental results demonstrate that our method performs better than existing text-based agents.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper8
- Large Language Models Are Neurosymbolic ReasonersMeng Fang, Shilong Deng, Yudi Zhang, Zijing Shi 等AAAI 2024 · 被引用 53 次
- Multi-Stage Episodic Control for Strategic Exploration in Text GamesJens Tuyls, Shunyu Yao, Sham M. Kakade, Karthik NarasimhanICLR 2022 · 被引用 30 次
- Inherently Explainable Reinforcement Learning in Natural LanguageXiangyu Peng, Mark O. Riedl, Prithviraj AmmanabroluNeurIPS 2022 · 被引用 29 次
- Perceiving the World: Question-guided Reinforcement Learning for Text-based GamesYunqiu Xu, Meng Fang, Ling Chen, Yali Du 等ACL 2022 · 被引用 22 次
- REM-Net: Recursive Erasure Memory Network for Commonsense Evidence RefinementYinya Huang, Meng Fang, Xunlin Zhan, Qingxing Cao 等AAAI 2021 · 被引用 9 次
它引用的顶会 Paper4
- Interactive Fiction Games: A Colossal AdventureMatthew J. Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté, Xingdi YuanAAAI 2020 · 被引用 242 次
- Graph Constrained Reinforcement Learning for Natural Language Action SpacesPrithviraj Ammanabrolu, Matthew J. HausknechtICLR 2020 · 被引用 138 次
- LeDeepChef Deep Reinforcement Learning Agent for Families of Text-Based GamesLeonard Adolphs, Thomas HofmannAAAI 2020 · 被引用 48 次
- Algorithmic Improvements for Deep Reinforcement Learning Applied to Interactive FictionVishal Jain, William Fedus, Hugo Larochelle, Doina Precup 等AAAI 2020 · 被引用 32 次
相关 Paper
- Learning Knowledge Graph-based World Models of Textual EnvironmentsPrithviraj Ammanabrolu, Mark O. RiedlNeurIPS 2021 · 被引用 43 次
- Learning Symbolic Rules over Abstract Meaning Representations for Textual Reinforcement LearningSubhajit Chaudhury, Sarathkrishna Swaminathan, Daiki Kimura, Prithviraj Sen 等ACL 2023 · 被引用 4 次
- Eye of the Beholder: Improved Relation Generalization for Text-Based Reinforcement Learning AgentsKeerthiram Murugesan, Subhajit Chaudhury, Kartik TalamadupulaAAAI 2022 · 被引用 5 次
- Learning to Follow Instructions in Text-Based GamesMathieu Tuli, Andrew C. Li, Pashootan Vaezipoor, Toryn Q. Klassen 等NeurIPS 2022 · 被引用 21 次
- Learning Dynamic Belief Graphs to Generalize on Text-Based GamesAshutosh Adhikari, Xingdi Yuan, Marc-Alexandre Côté, Mikulas Zelinka 等NeurIPS 2020 · 被引用 91 次
