GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians
Xiaobao Wei, Peng Chen, Ming Lu, Hui Chen, Feng Tian
摘要
Rendering photorealistic head avatars from arbitrary viewpoints is crucial for various applications like virtual reality. Although previous methods based on Neural Radiance Fields (NeRF) can achieve impressive results, they lack fidelity and efficiency. Recent methods using 3D Gaussian Splatting (3DGS) have improved rendering quality and real-time performance but still require significant storage overhead. In this paper, we introduce a method called GraphAvatar that utilizes Graph Neural Networks (GNN) to generate 3D Gaussians for the head avatar. Specifically, GraphAvatar trains a geometric GNN and an appearance GNN to generate the attributes of the 3D Gaussians from the tracked mesh. Therefore, our method can store the GNN models instead of the 3D Gaussians, significantly reducing the storage overhead to just 10MB. To reduce the impact of face-tracking errors, we also present a novel graph-guided optimization module to refine face-tracking parameters during training. Finally, we introduce a 3D-aware enhancer for post-processing to enhance the rendering quality. We conduct comprehensive experiments to demonstrate the advantages of GraphAvatar, surpassing existing methods in visual fidelity and storage consumption. The ablation study sheds light on the trade-offs between rendering quality and model size. The code will be released at: https://github.com/ucwxb/GraphAvatar
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引用它的顶会 Paper6
- ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous ParkingXiaobao Wei, Zhangjie Ye, Yuxiang Gu, Zunjie Zhu 等CVPR 2026 · 被引用 8 次
- GCC: A 3DGS Inference Architecture with Gaussian-Wise and Cross-Stage Conditional ProcessingMinnan Pei, Gang Li, Junwen Si, Zeyu Zhu 等MICRO 2025 · 被引用 7 次
- EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty SamplerHao Wang, Xiaobao Wei, Xiaoan Zhang, Jianing Li 等ACM MM 2025 · 被引用 5 次
- MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D GaussiansPeng Chen, Xiaobao Wei, Qingpo Wuwu, Xinyi Wang 等ACM MM 2025 · 被引用 2 次
- EMD: Explicit Motion Modeling for High-Quality Street Gaussian SplattingXiaobao Wei, Qingpo Wuwu, Zhongyu Zhao, Zhuangzhe Wu 等ICCV 2025 · 被引用 2 次
它引用的顶会 Paper17
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Mixture of volumetric primitives for efficient neural renderingStephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhöfer 等SIGGRAPH 2021 · 被引用 240 次
- FaceFormer: Speech-Driven 3D Facial Animation with TransformersYingruo Fan, Zhaojiang Lin, Jun Saito, Wenping Wang 等CVPR 2022 · 被引用 218 次
- EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face AnimationZiqiao Peng, Haoyu Wu, Zhenbo Song, Hao Xu 等ICCV 2023 · 被引用 192 次
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