GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
Xiaobao Wei, Peng Chen, Guangyu Li, Ming Lu, Hui Chen, Feng Tian
摘要
Gaze estimation encounters generalization challenges when dealing with out-of-distribution data. To address this problem, recent methods use neural radiance fields (NeRF) to generate augmented data. However, existing methods based on NeRF are computationally expensive and lack facial details. 3D Gaussian Splatting (3DGS) has become the prevailing representation of neural fields. While 3DGS has been extensively examined in head avatars, it faces challenges with accurate gaze control and generalization across different subjects. In this work, we propose GazeGaussian, the first high-fidelity gaze redirection method that uses a two-stream 3DGS model to represent the face and eye regions separately. Leveraging the unstructured nature of 3DGS, we develop a novel representation of the eye for rigid eye rotation based on the target gaze direction. To enable synthesis generalization across various subjects, we integrate an expression-guided module to inject subject-specific information into the neural renderer. Comprehensive experiments show that GazeGaussian outperforms existing methods in rendering speed, gaze redirection accuracy, and facial synthesis across multiple datasets. The code is available at: https://ucwxb.github.io/GazeGaussian.
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引用它的顶会 Paper7
- GraphAvatar: Compact Head Avatars with GNN-Generated 3D GaussiansXiaobao Wei, Peng Chen, Ming Lu, Hui Chen 等AAAI 2025 · 被引用 13 次
- ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous ParkingXiaobao Wei, Zhangjie Ye, Yuxiang Gu, Zunjie Zhu 等CVPR 2026 · 被引用 8 次
- EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty SamplerHao Wang, Xiaobao Wei, Xiaoan Zhang, Jianing Li 等ACM MM 2025 · 被引用 5 次
- MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D GaussiansPeng Chen, Xiaobao Wei, Qingpo Wuwu, Xinyi Wang 等ACM MM 2025 · 被引用 2 次
- GazeShift: Unsupervised Gaze Estimation and Dataset for VRGil Shapira, Ishay Goldin, Evgeny Artyomov, Donghoon Kim 等CVPR 2026 · 被引用 1 次
它引用的顶会 Paper25
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape SynthesisTianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu 等NeurIPS 2021 · 被引用 652 次
- Few-Shot Adaptive Gaze EstimationSeonwook Park, Shalini De Mello, Pavlo Molchanov, Umar Iqbal 等ICCV 2019 · 被引用 238 次
- FaceFormer: Speech-Driven 3D Facial Animation with TransformersYingruo Fan, Zhaojiang Lin, Jun Saito, Wenping Wang 等CVPR 2022 · 被引用 218 次
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