GazeShift: Unsupervised Gaze Estimation and Dataset for VR
Gil Shapira, Ishay Goldin, Evgeny Artyomov, Donghoon Kim, Yosi Keller, Niv Zehngut
摘要
Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately labeled datasets captured with the off-axis camera configurations typical of modern headsets. Gaze annotation is difficult since fixation on intended targets cannot be guaranteed. To address these challenges, we introduce VRGaze, the first large-scale off-axis gaze estimation dataset for VR, comprising 2.1 million near-eye infrared images collected from 68 participants. We further propose GazeShift, an attention-guided unsupervised framework for learning gaze representations without labeled data. Unlike prior redirection-based methods that rely on multi-view or 3D geometry, GazeShift is tailored to near-eye imagery, achieving effective gaze-appearance disentanglement in a compact, real-time model. GazeShift embeddings can be optionally adapted to individual users via lightweight few-shot calibration, achieving a 1.84 mean error on VRGaze. On the remote-camera MPIIGaze dataset, the model achieves a 7.15 person-agnostic error, doing so with 10x fewer parameters and 35x fewer FLOPs than baseline methods. Deployed natively on a VR headset GPU, inference takes only 5 ms. Combined with demonstrated robustness to illumination changes, these results highlight GazeShift as a label-efficient, real-time solution for VR gaze tracking. Project code and the VRGaze dataset are released at https://github.com/gazeshift3/gazeshift
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper9
- Bootstrap Your Own Latent - A New Approach to Self-Supervised LearningJean-Bastien Grill, Florian Strub, Florent Altché, Corentin Tallec 等NeurIPS 2020 · 被引用 9,171 次
- Emerging Properties in Self-Supervised Vision TransformersMathilde Caron, Hugo Touvron, Ishan Misra, Hervé Jégou 等ICCV 2021 · 被引用 8,921 次
- Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-CrossingLudwig Sidenmark, Dominic Potts, Bill Bapisch, Hans GellersenCHI 2021 · 被引用 49 次
- A View on the Viewer: Gaze-Adaptive Captions for VideosKuno Kurzhals, Fabian Göbel, Katrin Angerbauer, Michael Sedlmair 等CHI 2020 · 被引用 42 次
- Cross-Encoder for Unsupervised Gaze Representation LearningYunjia Sun, Jiabei Zeng, Shiguang Shan, Xilin ChenICCV 2021 · 被引用 40 次
相关 Paper
- Unsupervised Representation Learning for Gaze EstimationYu Yu, Jean-Marc OdobezCVPR 2020
- Unsupervised Gaze Representation Learning from Multi-view Face ImagesYiwei Bao, Feng LuCVPR 2024
- The eyes have it: an integrated eye and face model for photorealistic facial animationGabriel Schwartz, Shih-En Wei, Te-Li Wang, Stephen Lombardi 等SIGGRAPH 2020 · 被引用 54 次
- Hybrid-Domain Adaptative Representation Learning for Gaze EstimationQida Tan, Hongyu Yang, Wenchao DuAAAI 2026
- GazeOnce: Real-Time Multi-Person Gaze EstimationMingfang Zhang, Yunfei Liu, Feng LuCVPR 2022 · 被引用 30 次
