GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
Ye Yuan, Xueting Li, Yangyi Huang, Shalini De Mello, Koki Nagano, Jan Kautz, Umar Iqbal
摘要
Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions, addressing the limitations (e.g., flexibility and efficiency) imposed by mesh or NeRF-based representations. However, a naive application of Gaussian splatting cannot generate high-quality animatable avatars and suffers from learning instability; it also cannot capture fine avatar geometries and often leads to degenerate body parts. To tackle these problems, we first propose a primitive-based 3D Gaussian representation where Gaussians are defined inside pose-driven primitives to facilitate animation. Second, to stabilize and amortize the learning of millions of Gaussians, we propose to use neural implicit fields to predict the Gaussian attributes (e.g., colors). Finally, to capture fine avatar geometries and extract detailed meshes, we propose a novel SDF-based implicit mesh learning approach for 3D Gaussians that regularizes the underlying geometries and extracts highly detailed textured meshes. Our proposed method, GAvatar, enables the large-scale generation of diverse animatable avatars using only text prompts. GAvatar significantly surpasses existing methods in terms of both appearance and geometry quality, and achieves extremely fast rendering (100 fps) at 1K resolution.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper24
- 3D Gaussian Splatting as Markov Chain Monte CarloShakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun 等NeurIPS 2024 · 被引用 285 次
- ShapeGen4D: Towards High Quality 4D Shape Generation from VideosJiraphon Yenphraphai, Ashkan Mirzaei, Jianqi Chen, Jiaxu Zou 等ICLR 2026 · 被引用 21 次
- GUAVA: Generalizable Upper Body 3D Gaussian AvatarDongbin Zhang, Yunfei Liu, Lijian Lin, Ye Zhu 等ICCV 2025 · 被引用 9 次
- 3D Gaussian Editing with A Single ImageGuan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiaoxiong Fan 等ACM MM 2024 · 被引用 7 次
- ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient ReconstructionSankeerth Durvasula, Sharanshangar Muhunthan, Zain Moustafa, Richard Chen 等ICCV 2025 · 被引用 6 次
它引用的顶会 Paper33
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Photorealistic Text-to-Image Diffusion Models with Deep Language UnderstandingChitwan Saharia, William Chan, Saurabh Saxena, Lala Li 等NeurIPS 2022 · 被引用 8,965 次
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 被引用 6,759 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
相关 Paper
- Animatable Gaussians: Learning Pose-Dependent Gaussian Maps for High-Fidelity Human Avatar ModelingZhe Li, Zerong Zheng, Lizhen Wang, Yebin LiuCVPR 2024
- ASH: Animatable Gaussian Splats for Efficient and Photoreal Human RenderingHaokai Pang, Heming Zhu, Adam Kortylewski, Christian Theobalt 等CVPR 2024 · 被引用 56 次
- 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian SplattingZhiyin Qian, Shaofei Wang, Marko Mihajlovic, Andreas Geiger 等CVPR 2024 · 被引用 131 次
- MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D GaussiansPeng Chen, Xiaobao Wei, Qingpo Wuwu, Xinyi Wang 等ACM MM 2025 · 被引用 2 次
- Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular VideoSeonghwa Choi, Moonkyeong Choi, Mingyu Jang, Jaekyung Kim 等ACM MM 2025 · 被引用 1 次
