GCC: A 3DGS Inference Architecture with Gaussian-Wise and Cross-Stage Conditional Processing
Minnan Pei, Gang Li, Junwen Si, Zeyu Zhu, Zitao Mo, Peisong Wang, Zhuoran Song, Xiaoyao Liang, Jian Cheng
摘要
3D Gaussian Splatting (3DGS) has emerged as a leading neural rendering technique for high-fidelity view synthesis, prompting the development of dedicated 3DGS accelerators for resource-constrained platforms. The conventional decoupled preprocessing-rendering dataflow in existing accelerators has two major limitations: 1) a significant portion of preprocessed Gaussians are not used in rendering, and 2) the same Gaussian gets repeatedly loaded across different tile renderings, resulting in substantial computational and data movement overhead. To address these issues, we propose GCC, a novel accelerator designed for fast and energy-efficient 3DGS inference. GCC introduces a novel dataflow featuring: 1) cross-stage conditional processing, which interleaves preprocessing and rendering to dynamically skip unnecessary Gaussian preprocessing; and 2) Gaussian-wise rendering, ensuring that all rendering operations for a given Gaussian are completed before moving to the next, thereby eliminating duplicated Gaussian loading. We also propose an alpha-based boundary identification method to derive compact and accurate Gaussian regions, thereby reducing rendering costs. We implement our GCC accelerator in 28nm technology. Extensive experiments demonstrate that GCC significantly outperforms the state-of-the-art 3DGS inference accelerator, GSCore, in both performance and energy efficiency.
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引用它的顶会 Paper4
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- GRTX: Efficient Ray Tracing for 3D Gaussian-Based RenderingJunseo Lee, Sangyun Jeon, Jungi Lee, Junyong Park 等HPCA 2026 · 被引用 2 次
- Seele: A Unified Acceleration Framework for Real-Time Gaussian Splatting on Mobile DevicesHe Zhu, Xiaotong Huang, Zihan Liu, Weikai Lin 等CVPR 2026
- Efficient 3D Gaussian Splatting with Axis-Shared Rasterization and Order-independent TransmittanceZhican Wang, Guanghui He, Lingjun Gao, Dantong Liu 等ISCA 2026
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