Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Haiqian Han, Jianing Li, Henglu Wei, Xiangyang Ji
摘要
Event cameras, offering high temporal resolution and high dynamic range, have brought a new perspective to addressing 3D reconstruction challenges in fast-motion and low-light scenarios. Most methods use the Neural Radiance Field (NeRF) for event-based photorealistic 3D reconstruction. However, these NeRF methods suffer from time-consuming training and inference, as well as limited scene-editing capabilities of implicit representations. To address these problems, we propose Event-3DGS, the first event-based reconstruction using 3D Gaussian splatting (3DGS) for synthesizing novel views freely from event streams. Technically, we first propose an event-based 3DGS framework that directly processes event data and reconstructs 3D scenes by simultaneously optimizing scenario and sensor parameters. Then, we present a high-pass filter-based photovoltage estimation module, which effectively reduces noise in event data to improve the robustness of our method in real-world scenarios. Finally, we design an event-based 3D reconstruction loss to optimize the parameters of our method for better reconstruction quality. The results show that our method outperforms state-of-the-art methods in terms of reconstruction quality on both simulated and real-world datasets. We also verify that our method can perform robust 3D reconstruction even in real-world scenarios with extreme noise, fast motion, and low-light conditions. Our code is available in https://github.com/lanpokn/Event-3DGS .
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引用它的顶会 Paper14
- EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian SplattingBohao Liao, Wei Zhai, Zengyu Wan, Zhixin Cheng 等NeurIPS 2025 · 被引用 19 次
- EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting ScenesXiaoshan Wu, Yifei Yu, Xiaoyang Lyu, Yihua Huang 等NeurIPS 2025 · 被引用 6 次
- E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event CamerasChaoran Feng, Zhenyu Tang, Wangbo Yu, Yatian Pang 等ACM MM 2025 · 被引用 3 次
- E-NeMF: Event-based Neural Motion Field for Novel Space-time View Synthesis of Dynamic ScenesYan Liu, Zehao Chen, Haojie Yan, De Ma 等ICCV 2025 · 被引用 2 次
- E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D ReconstructionYunsoo Kim, Changki Sung, Dasol Hong, Hyun MyungCVPR 2026 · 被引用 2 次
它引用的顶会 Paper14
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian SplattingZeyu Yang, Hongye Yang, Zijie Pan, Li ZhangICLR 2024 · 被引用 529 次
- Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene ReconstructionZiyi Yang, Xinyu Gao, Wen Zhou, Shaohui Jiao 等CVPR 2024 · 被引用 302 次
- Self-Supervised Learning of Event-Based Optical Flow with Spiking Neural NetworksJesse J. Hagenaars, Federico Paredes-Vallés, Guido de CroonNeurIPS 2021 · 被引用 178 次
- E2NeRF: Event Enhanced Neural Radiance Fields from Blurry ImagesYunshan Qi, Lin Zhu, Yu Zhang, Jia LiICCV 2023 · 被引用 71 次
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