Neural Head Avatars from Monocular RGB Videos
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, Justus Thies
摘要
We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or games industry that rely on a digital human. <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> philgras.github.io/neural_head_avatars/neural_head_avatars.html Our representation can be learned from a monocular RGB portrait video that features a range of different expressions and views. Specifically, we propose a hybrid representation consisting of a morphable model for the coarse shape and expressions of the face, and two feed-forward networks, predicting vertex offsets of the underlying mesh as well as a view- and expression-dependent texture. We demonstrate that this representation is able to accurately extrapolate to unseen poses and view points, and generates natural expressions while providing sharp texture details. Compared to previous works on head avatars, our method provides a disentangled shape and appearance model of the complete human head (including hair) that is compatible with the standard graphics pipeline. Moreover, it quantitatively and qualitatively outperforms current state of the art in terms of reconstruction quality and novel-view synthesis.
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引用它的顶会 Paper115
- GaussianAvatars: Photorealistic Head Avatars with Rigged 3D GaussiansShenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli 等CVPR 2024 · 被引用 175 次
- I M Avatar: Implicit Morphable Head Avatars from VideosYufeng Zheng, Victoria Fernández Abrevaya, Marcel C. Bühler, Xu Chen 等CVPR 2022 · 被引用 169 次
- DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic ScenesJiawei Liu, Yan-Pei Cao, Weijia Mao, Wenqiao Zhang 等NeurIPS 2022 · 被引用 151 次
- NeRSemble: Multi-view Radiance Field Reconstruction of Human HeadsTobias Kirschstein, Shenhan Qian, Simon Giebenhain, Tim Walter 等SIGGRAPH 2023 · 被引用 106 次
- SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian SplattingZhijing Shao, Zhaolong Wang, Zhuang Li, Duotun Wang 等CVPR 2024 · 被引用 92 次
它引用的顶会 Paper20
- FaceForensics++: Learning to Detect Manipulated Facial ImagesAndreas Rössler, Davide Cozzolino, Luisa Verdoliva, Christian Riess 等ICCV 2019 · 被引用 2,966 次
- Nerfies: Deformable Neural Radiance FieldsKeunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz 等ICCV 2021 · 被引用 1,442 次
- FSGAN: Subject Agnostic Face Swapping and ReenactmentYuval Nirkin, Yosi Keller, Tal HassnerICCV 2019 · 被引用 710 次
- Learning an animatable detailed 3D face model from in-the-wild imagesYao Feng, Haiwen Feng, Michael J. Black, Timo BolkartSIGGRAPH 2021 · 被引用 662 次
- AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head SynthesisYudong Guo, Keyu Chen, Sen Liang, Yong-Jin Liu 等ICCV 2021 · 被引用 510 次
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