Hermite Radial Basis Function for Surface Reconstruction via Differentiable Rendering
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
摘要
Recent advances in novel view synthesis have enabled differentiable rendering methods to reconstruct 3D scenes directly from images. Algorithms such as 3D Gaussian Splatting and RayGauss use local basis functions to represent radiance fields, enabling fast, high-quality rendering of realworld scenes. However, these methods lack an exact geometric representation of the scene. In this work, inspired by Hermite Radial Basis Function (HRBF) implicits, we introduce a global implicit function constructed from local RBFs and their derivatives to represent surfaces. The proposed formulation enables learning scene geometry through differentiable rendering of an implicit function. By leveraging local basis functions, it achieves both an efficient geometric representation and fast rendering, using a bounding volume hierarchy (BVH) to accelerate intersections with the local basis functions.
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- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
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