LiveHand: Real-time and Photorealistic Neural Hand Rendering
Akshay Mundra, Mallikarjun B. R., Jiayi Wang, Marc Habermann, Christian Theobalt, Mohamed A. Elgharib
摘要
The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing photo-realistic appearance. Moreover, for applications in extended reality and gaming, real-time rendering is critical. We present the first neural-implicit approach to photo-realistically render hands in real-time. This is a challenging problem as hands are textured and undergo strong articulations with pose-dependent effects. However, we show that this aim is achievable through our carefully designed method. This includes training on a low-resolution rendering of a neural radiance field, together with a 3D-consistent super-resolution module and mesh-guided sampling and space canonicalization. We demonstrate a novel application of perceptual loss on the image space, which is critical for learning details accurately. We also show a live demo where we photo-realistically render the human hand in real-time for the first time, while also modeling pose-and view-dependent appearance effects. We ablate all our design choices and show that they optimize for rendering speed and quality. Video results and our code can be accessed from https://vcai.mpi-inf.mpg.de/projects/LiveHand/
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引用它的顶会 Paper11
- OHTA: One-shot Hand Avatar via Data-driven Implicit PriorsXiaozheng Zheng, Chao Wen, Zhuo Su, Zeran Xu 等CVPR 2024 · 被引用 7 次
- Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand AvatarsXuan Huang, Hanhui Li, Wanquan Liu, Xiaodan Liang 等NeurIPS 2024 · 被引用 6 次
- Authentic Hand Avatar from a Phone Scan via Universal Hand ModelGyeongsik Moon, Weipeng Xu, Rohan Joshi, Chenglei Wu 等CVPR 2024 · 被引用 5 次
- Generalizable Hand-Object Modeling from Monocular RGB Images via 3D GaussiansXingyu Liu, Pengfei Ren, Qi Qi, Haifeng Sun 等NeurIPS 2025 · 被引用 5 次
- Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing GlovesXinyu Zhang, Ziyi Kou, Chuan Qin, Mia Huang 等CVPR 2026 · 被引用 5 次
它引用的顶会 Paper20
- Efficient Geometry-aware 3D Generative Adversarial NetworksEric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano 等CVPR 2022 · 被引用 984 次
- Animatable Neural Radiance Fields for Modeling Dynamic Human BodiesSida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang 等ICCV 2021 · 被引用 461 次
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular VideoChung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron 等CVPR 2022 · 被引用 411 次
- A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and PoseShih-Yang Su, Frank Yu, Michael Zollhöfer, Helge RhodinNeurIPS 2021 · 被引用 316 次
- Neural Articulated Radiance FieldAtsuhiro Noguchi, Xiao Sun, Stephen Lin, Tatsuya HaradaICCV 2021 · 被引用 242 次
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