Authentic Hand Avatar from a Phone Scan via Universal Hand Model
Gyeongsik Moon, Weipeng Xu, Rohan Joshi, Chenglei Wu, Takaaki Shiratori
摘要
The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a universal hand model (UHM), which 1) can universally represent high-fidelity 3D hand meshes of arbitrary identities (IDs) and 2) can be adapted to each person with a short phone scan for the authentic hand avatar. For effective universal hand modeling, we perform tracking and modeling at the same time, while previous 3D hand models perform them separately. The conventional separate pipeline suffers from the accumulated errors from the tracking stage, which cannot be recovered in the modeling stage. On the other hand, ours does not suffer from the accumulated errors while having a much more concise overall pipeline. We additionally introduce a novel image matching loss function to address a skin sliding during the tracking and modeling, while existing works have not focused on it much. Finally, using learned priors from our UHM, we effectively adapt our UHM to each person's short phone scan for the authentic hand avatar.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper4
- SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit MeshesMinje Kim, Tae-Kyun KimNeurIPS 2025 · 被引用 2 次
- Enhancing Hands in 3D Whole-Body Pose Estimation with Conditional Hands ModulatorGyeongsik MoonCVPR 2026 · 被引用 1 次
- URHand: Universal Relightable HandsZhaoxi Chen, Gyeongsik Moon, Kaiwen Guo, Chen Cao 等CVPR 2024
- Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal PriorChen Guo, Junxuan Li, Yash Kant, Yaser Sheikh 等CVPR 2025
它引用的顶会 Paper10
- Mesh GraphormerKevin Lin, Lijuan Wang, Zicheng LiuICCV 2021 · 被引用 399 次
- Driving-signal aware full-body avatarsTimur M. Bagautdinov, Chenglei Wu, Tomas Simon, Fabián Prada 等SIGGRAPH 2021 · 被引用 71 次
- LISA: Learning Implicit Shape and Appearance of HandsEnric Corona, Tomas Hodan, Minh Vo, Francesc Moreno-Noguer 等CVPR 2022 · 被引用 65 次
- NIMBLE: a non-rigid hand model with bones and musclesYuwei Li, Longwen Zhang, Zesong Qiu, Yingwenqi Jiang 等SIGGRAPH 2022 · 被引用 49 次
- LiveHand: Real-time and Photorealistic Neural Hand RenderingAkshay Mundra, Mallikarjun B. R., Jiayi Wang, Marc Habermann 等ICCV 2023 · 被引用 29 次
相关 Paper
- InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable GaussiansKefan Chen, Sreyas Mohan, Justin Theiss, Sergiu Oprea 等ICCV 2025 · 被引用 2 次
- Authentic volumetric avatars from a phone scanChen Cao, Tomas Simon, Jin Kyu Kim, Gabe Schwartz 等SIGGRAPH 2022 · 被引用 123 次
- Towards Accurate Alignment in Real-time 3D Hand-Mesh ReconstructionXiao Tang, Tianyu Wang, Chi-Wing FuICCV 2021 · 被引用 83 次
- HARP: Personalized Hand Reconstruction from a Monocular RGB VideoKorrawe Karunratanakul, Sergey Prokudin, Otmar Hilliges, Siyu TangCVPR 2023
- I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh ModelingPing Chen, Yujin Chen, Dong Yang, Fangyin Wu 等ICCV 2021 · 被引用 83 次
