Mesh Graphormer
Kevin Lin, Lijuan Wang, Zicheng Liu
摘要
We present a graph-convolution-reinforced transformer, named Mesh Graphormer, for 3D human pose and mesh reconstruction from a single image. Recently both transformers and graph convolutional neural networks (GC-NNs) have shown promising progress in human mesh re-construction. Transformer-based approaches are effective in modeling non-local interactions among 3D mesh vertices and body joints, whereas GCNNs are good at exploiting neighborhood vertex interactions based on a pre-specified mesh topology. In this paper, we study how to combine graph convolutions and self-attentions in a transformer to model both local and global interactions. Experimental results show that our proposed method, Mesh Graphormer, significantly outperforms the previous state-of-the-art methods on multiple benchmarks, including Human3.6M, 3DPW, and FreiHAND datasets. Code and pre-trained models are available at https://github.com/microsoft/MeshGraphormer.
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引用它的顶会 Paper126
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它引用的顶会 Paper7
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape From Single RGB ImagesChristian Zimmermann, Duygu Ceylan, Jimei Yang, Bryan C. Russell 等ICCV 2019 · 被引用 493 次
- Lite Transformer with Long-Short Range AttentionZhanghao Wu, Zhijian Liu, Ji Lin, Yujun Lin 等ICLR 2020 · 被引用 379 次
- Human Mesh Recovery from Multiple ShotsGeorgios Pavlakos, Jitendra Malik, Angjoo KanazawaCVPR 2022 · 被引用 42 次
- VIBE: Video Inference for Human Body Pose and Shape EstimationMuhammed Kocabas, Nikos Athanasiou, Michael J. BlackCVPR 2020
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