Human Mesh Recovery from Multiple Shots
Georgios Pavlakos, Jitendra Malik, Angjoo Kanazawa
摘要
Videos from edited media like movies are a useful, yet underexplored source of information, with rich variety of appearance and interactions between humans depicted over a large temporal context. However, the richness of data comes at the expense of fundamental challenges such as abrupt shot changes and close up shots of actors with heavy truncation, which limits the applicability of existing 3D human understanding methods. In this paper, we address these limitations with the insight that while shot changes of the same scene incur a discontinuity between frames, the 3D structure of the scene still changes smoothly. This allows us to handle frames before and after the shot change as multi-view signal that provide strong cues to recover the 3D state of the actors. We propose a multi-shot optimization framework that realizes this insight, leading to improved 3D reconstruction and mining of sequences with pseudo-ground truth 3D human mesh. We treat this data as valuable supervision for models that enable human mesh recovery from movies; both from single image and from video, where we propose a transformer-based temporal encoder that can naturally handle missing observations due to shot changes in the input frames. We demonstrate the importance of our insight and proposed models through extensive experiments. The tools we develop open the door to processing and analyzing in 3D content from a large library of edited media, which could be helpful for many downstream applications. Code, models and data are available at: https://geopavlakos.github.io/multishot/.
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引用它的顶会 Paper23
- Mesh GraphormerKevin Lin, Lijuan Wang, Zicheng LiuICCV 2021 · 被引用 399 次
- Humans in 4D: Reconstructing and Tracking Humans with TransformersShubham Goel, Georgios Pavlakos, Jathushan Rajasegaran, Angjoo Kanazawa 等ICCV 2023 · 被引用 390 次
- Occluded Human Mesh RecoveryRawal Khirodkar, Shashank Tripathi, Kris KitaniCVPR 2022 · 被引用 74 次
- EgoHumans: An Egocentric 3D Multi-Human BenchmarkRawal Khirodkar, Aayush Bansal, Lingni Ma, Richard A. Newcombe 等ICCV 2023 · 被引用 59 次
- Tracking People by Predicting 3D Appearance, Location and PoseJathushan Rajasegaran, Georgios Pavlakos, Angjoo Kanazawa, Jitendra MalikCVPR 2022 · 被引用 57 次
它引用的顶会 Paper27
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- PARE: Part Attention Regressor for 3D Human Body EstimationMuhammed Kocabas, Chun-Hao P. Huang, Otmar Hilliges, Michael J. BlackICCV 2021 · 被引用 509 次
- Mesh GraphormerKevin Lin, Lijuan Wang, Zicheng LiuICCV 2021 · 被引用 399 次
- HuMoR: 3D Human Motion Model for Robust Pose EstimationDavis Rempe, Tolga Birdal, Aaron Hertzmann, Jimei Yang 等ICCV 2021 · 被引用 398 次
- PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback LoopHongwen Zhang, Yating Tian, Xinchi Zhou, Wanli Ouyang 等ICCV 2021 · 被引用 376 次
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