Occluded Human Mesh Recovery
Rawal Khirodkar, Shashank Tripathi, Kris Kitani
摘要
Top-down methods for monocular human mesh recovery have two stages: (1) detect human bounding boxes; (2) treat each bounding box as an independent single-human mesh recovery task. Unfortunately, the single-human assumption does not hold in images with multi-human occlusion and crowding. Consequently, top-down methods have difficulties in recovering accurate 3D human meshes under severe person-person occlusion. To address this, we present Occluded Human Mesh Recovery (OCHMR) - a novel top-down mesh recovery approach that incorporates image spatial context to overcome the limitations of the single-human assumption. The approach is conceptually simple and can be applied to any existing top-down architecture. Along with the input image, we condition the top-down model on spatial context from the image in the form of body-center heatmaps. To reason from the predicted body centermaps, we introduce Contextual Normalization (CoNorm) blocks to adaptively modulate intermediate features of the top-down model. The contextual conditioning helps our model disambiguate between two severely overlapping human boundingboxes, making it robust to multi-person occlusion. Compared with state-of-the-art methods, OCHMR achieves superior performance on challenging multi-person benchmarks like 3DPW, CrowdPose and OCHuman. Specifically, our proposed contextual reasoning architecture applied to the SPIN model with ResNet-50 backbone results in 75.2 PMPJPE on 3DPW-PC, 23.6 AP on CrowdPose and 37.7 AP on OCHu- man datasets, a significant improvement of 6.9 mm, 6.4 AP and 20.8 AP respectively over the baseline.
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引用它的顶会 Paper33
- MotionBERT: A Unified Perspective on Learning Human Motion RepresentationsWentao Zhu, Xiaoxuan Ma, Zhaoyang Liu, Libin Liu 等ICCV 2023 · 被引用 322 次
- Human-Aware Object Placement for Visual Environment ReconstructionHongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas, Muhammed Kocabas 等CVPR 2022 · 被引用 61 次
- EgoHumans: An Egocentric 3D Multi-Human BenchmarkRawal Khirodkar, Aayush Bansal, Lingni Ma, Richard A. Newcombe 等ICCV 2023 · 被引用 59 次
- DECO: Dense Estimation of 3D Human-Scene Contact In The WildShashank Tripathi, Agniv Chatterjee, Jean-Claude Passy, Hongwei Yi 等ICCV 2023 · 被引用 54 次
- Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh ReconstructionWenjia Wang, Yongtao Ge, Haiyi Mei, Zhongang Cai 等ICCV 2023 · 被引用 51 次
它引用的顶会 Paper22
- CenterNet: Keypoint Triplets for Object DetectionKaiwen Duan, Song Bai, Lingxi Xie, Honggang Qi 等ICCV 2019 · 被引用 3,348 次
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- PARE: Part Attention Regressor for 3D Human Body EstimationMuhammed Kocabas, Chun-Hao P. Huang, Otmar Hilliges, Michael J. BlackICCV 2021 · 被引用 509 次
- Mesh GraphormerKevin Lin, Lijuan Wang, Zicheng LiuICCV 2021 · 被引用 399 次
- Resolving 3D Human Pose Ambiguities With 3D Scene ConstraintsMohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, Michael J. BlackICCV 2019 · 被引用 384 次
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