NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering
Jingwang Ling, Ruihan Yu, Feng Xu, Chun Du, Shuang Zhao
摘要
Physics-based inverse rendering enables joint optimization of shape, material, and lighting based on captured 2D images. To ensure accurate reconstruction, using a light model that closely resembles the captured environment is essential. Although the widely adopted distant environmental lighting model is adequate in many cases, we demonstrate that its inability to capture spatially varying illumination can lead to inaccurate reconstructions in many real-world inverse rendering scenarios. To address this limitation, we incorporate NeRF as a non-distant environment emitter into the inverse rendering pipeline. Additionally, we introduce an emitter importance sampling technique for NeRF to reduce the rendering variance. Through comparisons on both real and synthetic datasets, our results demonstrate that our NeRF-based emitter offers a more precise representation of scene lighting, thereby improving the accuracy of inverse rendering.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper5
- GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRChristophe Bolduc, Yannick Hold-Geoffroy, Jean-François LalondeICCV 2025 · 被引用 14 次
- Practical Inverse Rendering of Textured and Translucent AppearancePhilippe Weier, Jérémy Riviere, Ruslan Guseinov, Stephan J. Garbin 等SIGGRAPH 2025 · 被引用 3 次
- Radiance Caching for Differentiable Path TracingZiyi Zhang, Delio Vicini, Sebastian Winberg, Stephan J. Garbin 等SIGGRAPH 2026
- Neural Inverse Rendering from Propagating LightAnagh Malik, Benjamin Attal, Andrew Xie, Matthew O'Toole 等CVPR 2025
- EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and EditingXijie Yang, Mulin Yu, Changjian Jiang, Kerui Ren 等SIGGRAPH 2026
它引用的顶会 Paper31
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- BARF: Bundle-Adjusting Neural Radiance FieldsChen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, Simon LuceyICCV 2021 · 被引用 867 次
- Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等ICCV 2023 · 被引用 799 次
相关 Paper
- PBR-NeRF: Inverse Rendering with Physics-Based Neural FieldsSean Wu, Shamik Basu, Tim Broedermann, Luc Van Gool 等CVPR 2025
- ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-View ImagesJinseo Jeong, Junseo Koo, Qimeng Zhang, Gunhee KimCVPR 2024
- VMINer: Versatile Multi-view Inverse Rendering with Near-and Far-field Light SourcesFan Fei, Jiajun Tang, Ping Tan, Boxin ShiCVPR 2024
- Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and DenoisingJon Hasselgren, Nikolai Hofmann, Jacob MunkbergNeurIPS 2022 · 被引用 234 次
- SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionsMark Boss, Andreas Engelhardt, Abhishek Kar, Yuanzhen Li 等NeurIPS 2022 · 被引用 104 次
