Deformable Radial Kernel Splatting
Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
2025年份
12顶会引用
摘要
Kong 2 VAST GS (50) GS (500) GS (5K) DRK (50) Target Render Scale-Down Figure 1. Gaussian Splatting vs. Our Deformable Radial Kernel (DRK) Splatting: Gaussian splatting requires thousands of Gaussians to approximate detailed textures and shapes. In contrast, our kernel efficiently fits the target pattern with just 30 primitives, achieving superior results.
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引用它的顶会 Paper12
- MeshSplatting: Differentiable Rendering with Opaque MeshesJan Held, Sanghyun Son, Renaud Vandeghen, Daniel Rebain 等CVPR 2026 · 被引用 25 次
- Deformable Beta SplattingRong Liu, Dylan Sun, Meida Chen, Yue Wang 等SIGGRAPH 2025 · 被引用 16 次
- 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-MarquardtLukas Höllein, Aljaz Bozic, Michael Zollhöfer, Matthias NießnerICCV 2025 · 被引用 10 次
- Radiance Meshes for Volumetric ReconstructionAlexander Mai, Trevor Hedstrom, George Kopanas, Janne Kontkanen 等CVPR 2026 · 被引用 8 次
- Neural Shell Texture Splatting: More Details and Fewer PrimitivesXin Zhang, Anpei Chen, Jincheng Xiong, Pinxuan Dai 等ICCV 2025 · 被引用 6 次
它引用的顶会 Paper30
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen 等CVPR 2022 · 被引用 1,237 次
- Block-NeRF: Scalable Large Scene Neural View SynthesisMatthew Tancik, Vincent Casser, Xinchen Yan, Sabeek Pradhan 等CVPR 2022 · 被引用 702 次
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