DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors
Dogyoon Lee, Minhyeok Lee, Chajin Shin, Sangyoun Lee
摘要
Neural Radiance Field (NeRF) has exhibited outstanding three-dimensional (3D) reconstruction quality via the novel view synthesis from multi-view images and paired calibrated camera parameters. However, previous NeRFbased systems have been demonstrated under strictly controlled settings, with little attention paid to less ideal scenarios, including with the presence of noise such as exposure, illumination changes, and blur. In particular, though blur frequently occurs in real situations, NeRF that can handle blurred images has received little attention. The few studies that have investigated NeRF for blurred images have not considered geometric and appearance consistency in 3D space, which is one of the most important factors in 3D reconstruction. This leads to inconsistency and the degradation of the perceptual quality of the constructed scene. Hence, this paper proposes a DP-NeRF, a novel clean NeRF framework for blurred images, which is constrained with two physical priors. These priors are derived from the actual blurring process during image acquisition by the camera. DP-NeRF proposes rigid blurring kernel to impose 3D consistency utilizing the physical priors and adaptive weight proposal to refine the color composition error in consideration of the relationship between depth and blur. We present extensive experimental results for synthetic and real scenes with two types of blur: camera motion blur and defocus blur. The results demonstrate that DP-NeRF successfully improves the perceptual quality of the constructed NeRF ensuring 3D geometric and appearance consistency. We further demonstrate the effectiveness of our model with comprehensive ablation analysis. 1 2 𝑓𝑜𝑐𝑢𝑠 𝑝𝑙𝑎𝑛𝑒 a) Deblur-NeRF 𝑅𝑖𝑔𝑖𝑑 𝑚𝑜𝑡𝑖𝑜𝑛 𝑅𝑖𝑔𝑖𝑑 𝑚𝑜𝑡𝑖𝑜𝑛 b) DP-NeRF(Ours)
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引用它的顶会 Paper29
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- Deblurring Neural Radiance Fields with Event-driven Bundle AdjustmentYunshan Qi, Lin Zhu, Yifan Zhao, Nan Bao 等ACM MM 2024 · 被引用 10 次
- MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular VideoMinh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez, Jaeho Moon 等AAAI 2026 · 被引用 8 次
它引用的顶会 Paper26
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