I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions
Shuhong Liu, Lin Gu, Ziteng Cui, Xuangeng Chu, Tatsuya Harada
摘要
Participating in efforts to endow generative AI with the 3D physical world perception, we propose I 2 -NeRF, a novel neural radiance field framework that enhances isometric and isotropic metric perception under media degradation. While existing NeRF models predominantly rely on object-centric sampling, I 2 -NeRF introduces a reverse-stratified upsampling strategy to achieve near-uniform sampling across 3D space, thereby preserving isometry. We further present a general radiative formulation for media degradation that unifies emission, absorption, and scattering into a particle model governed by the Beer-Lambert attenuation law. By composing the direct and media-induced in-scatter radiance, this formulation extends naturally to complex media environments such as underwater, haze, and even low-light scenes. By treating light propagation uniformly in both vertical and horizontal directions, I 2 -NeRF enables isotropic metric perception and can even estimate medium properties such as water depth. Experiments on real-world datasets demonstrate that our method significantly improves both reconstruction fidelity and physical plausibility compared to existing approaches. The source code is available at https://github.com/ShuhongLL/I2-NeRF.
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