CVPR2022

Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Video

Erik Gärtner, Mykhaylo Andriluka, Hongyi Xu, Cristian Sminchisescu

被引用 31 次

摘要

We focus on the task of estimating a physically plausi-ble articulated human motion from monocular video. Ex-isting approaches that do not consider physics often pro-duce temporally inconsistent output with motion artifacts, while state-of-the-art physics-based approaches have either been shown to work only in controlled laboratory conditions or consider simplified body-ground contact limited to feet. This paper explores how these shortcomings can be addressed by directly incorporating a fully-featured physics engine into the pose estimation process. Given an uncon-trolled, real-world scene as input, our approach estimates the ground-plane location and the dimensions of the physi-cal body model. It then recovers the physical motion by per-forming trajectory optimization. The advantage of our for-mulation is that it readily generalizes to a variety of scenes that might have diverse ground properties and supports any form of self-contact and contact between the articu-lated body and scene geometry. We show that our approach achieves competitive results with respect to existing physics-based methods on the Human3.6M benchmark [13], while being directly applicable without re-training to more complex dynamic motions from the AIST benchmark [36] and to uncontrolled internet videos.