Neural monocular 3D human motion capture with physical awareness
Soshi Shimada, Vladislav Golyanik, Weipeng Xu, Patrick Pérez, Christian Theobalt
摘要
We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our approach, which we dub "physionical", is aware of physical and environmental constraints. It combines in a fully-differentiable way several key innovations, i.e. , 1) a proportional-derivative controller, with gains predicted by a neural network, that reduces delays even in the presence of fast motions, 2) an explicit rigid body dynamics model and 3) a novel optimisation layer that prevents physically implausible foot-floor penetration as a hard constraint. The inputs to our system are 2D joint keypoints, which are canonicalised in a novel way so as to reduce the dependency on intrinsic camera parameters---both at train and test time. This enables more accurate global translation estimation without generalisability loss. Our model can be finetuned only with 2D annotations when the 3D annotations are not available. It produces smooth and physically-principled 3D motions in an interactive frame rate in a wide variety of challenging scenes, including newly recorded ones. Its advantages are especially noticeable on in-the-wild sequences that significantly differ from common 3D pose estimation benchmarks such as Human 3.6M and MPI-INF-3DHP. Qualitative results are provided in the supplementary video.
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引用它的顶会 Paper38
- PhysDiff: Physics-Guided Human Motion Diffusion ModelYe Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat 等ICCV 2023 · 被引用 414 次
- Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial SensorsXinyu Yi, Yuxiao Zhou, Marc Habermann, Soshi Shimada 等CVPR 2022 · 被引用 198 次
- D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object InteractionsSammy Joe Christen, Muhammed Kocabas, Emre Aksan, Jemin Hwangbo 等CVPR 2022 · 被引用 69 次
- PhyRecon: Physically Plausible Neural Scene ReconstructionJunfeng Ni, Yixin Chen, Bohan Jing, Nan Jiang 等NeurIPS 2024 · 被引用 54 次
- Learning Physically Simulated Tennis Skills from Broadcast VideosHaotian Zhang, Ye Yuan, Viktor Makoviychuk, Yunrong Guo 等SIGGRAPH 2023 · 被引用 47 次
它引用的顶会 Paper9
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- Resolving 3D Human Pose Ambiguities With 3D Scene ConstraintsMohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, Michael J. BlackICCV 2019 · 被引用 384 次
- XNect: real-time multi-person 3D motion capture with a single RGB cameraDushyant Mehta, Oleksandr Sotnychenko, Franziska Mueller, Weipeng Xu 等SIGGRAPH 2020 · 被引用 267 次
- Human Mesh Recovery From Monocular Images via a Skeleton-Disentangled RepresentationYu Sun, Yun Ye, Wu Liu, Wenpeng Gao 等ICCV 2019 · 被引用 196 次
- Residual Force Control for Agile Human Behavior Imitation and Extended Motion SynthesisYe Yuan, Kris KitaniNeurIPS 2020 · 被引用 105 次
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