A Design Space for Vision Augmentations and Augmented Human Perception using Digital Eyewear
Tobias Langlotz, Jonathan Sutton, Holger Regenbrecht
Abstract
Head-mounted displays were originally introduced to directly present computer-generated information to the human eye. More recently, the potential to use this kind of technology to support human vision and augment human perception has become actively pursued with applications such as compensating for visual impairments or aiding unimpaired vision. Unfortunately, a systematic analysis of the field is missing. Within this work, we close that gap by presenting a design space for vision augmentations that allows research to systematically explore the field of digital eyewear for vision aid and how it can augment the human visual system. We test our design space against currently available solutions and conceptually develop new solutions. The design space and findings can guide future development and can lead to a consistent categorisation of the many existing approaches.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers2
- A Design Space for Live Music AgentsYewon Kim, Stephen Brade, Alexander Wang, David Zhou et al.CHI 2026 · 2 citations
- B lur D riving : Investigating How Personalized Blur Techniques Impact Drivers' Performance in Virtual RealityYuan Li, Mark Colley, Xinyue Gui, Cristian Camilo Rendon Cardona et al.UbiComp 2026
Builds on6
- Augmented Reality Glasses as an Orientation and Mobility Aid for People with Low Vision: a Feasibility Study of Experiences and RequirementsHein Min Htike, Tom H. Margrain, Yu-Kun Lai, Parisa EslambolchilarCHI 2021 · 44 citations
- Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality GlassesJonathan Sutton, Tobias Langlotz, Alexander Plopski, Stefanie Zollmann et al.UIST 2022 · 37 citations
- AiSee: An Assistive Wearable Device to Support Visually Impaired Grocery ShoppersRoger Boldu, Denys J. C. Matthies, Haimo Zhang, Suranga NanayakkaraUbiComp 2021 · 29 citations
- Understanding Perception of Human Augmentation: A Mixed-Method StudySteeven Villa, Jasmin Niess, Takuro Nakao, Jonathan Lazar et al.CHI 2023 · 22 citations
- Seeing our Blind Spots: Smart Glasses-based Simulation to Increase Design Students' Awareness of Visual ImpairmentQing Zhang, Giulia Barbareschi, Yifei Huang, Juling Li et al.UIST 2022 · 13 citations
Related papers
- MoPeDT: A Modular Head-Mounted Display Toolkit to Conduct Peripheral Vision ResearchMatthias Albrecht, Lorenz Assländer, Harald Reiterer, Stephan StreuberIEEE VR 2023 · 6 citations
- The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind PeopleJoão Guerreiro, Yujin Kim, Rodrigo Nogueira, Seung A. Chung et al.IEEE VR 2023 · 32 citations
- The Design Space of Wearables for Sports and Fitness PracticesLaia Turmo Vidal, Hui Zhu, Annika Waern, Elena Márquez SeguraCHI 2021 · 35 citations
- Toward Standardized Classification of Foveated DisplaysJosef B. Spjut, Ben Boudaoud, Jonghyun Kim, Trey Greer et al.IEEE VR 2020 · 21 citations
- Personal Augmented Reality for Information Visualization on Large Interactive DisplaysPatrick Reipschläger, Tamara Flemisch, Raimund DachseltIEEE VIS 2020 · 141 citations
