CVPR2025
Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Guoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua, Christian Theobalt, Marc Habermann
2025Year
Abstract
Inputs Output Ground Truth IND Inputs Output Ground Truth OOD Figure 1. We propose Double Unprojected Textures (DUT), a new method to synthesize photoreal 4K novel-view renderings in realtime. Our method consistently beats baseline approaches [32, 38, 52, 59] in terms of rendering quality and inference speed. Moreover, it generalizes to, both, in-distribution (IND) motions, i.e. dancing, and out-of-distribution (OOD) motions, i.e. standing long jump.
