Holoported Characters: Real-Time Free-Viewpoint Rendering of Humans from Sparse RGB Cameras
Ashwath Shetty, Marc Habermann, Guoxing Sun, Diogo C. Luvizon, Vladislav Golyanik, Christian Theobalt
Abstract
We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel, from sparse multi-view recording to display, in real-time at an unprecedented 4K resolution. At inference, our method only requires four camera views of the moving actor and the respective 3D skeletal pose. It handles actors in wide clothing, and reproduces even fine-scale dynamic detail, e.g. clothing wrinkles, face expressions, and hand gestures. At training time, our learning-based approach expects dense multi- view video and a rigged static surface scan of the actor. Our method comprises three main stages. Stage 1 is a skeleton-driven neural approach for high-quality capture of the detailed dynamic mesh geometry. Stage 2 is a novel solution to create a view-dependent texture using four test-time camera views as input. Finally, stage 3 comprises a new image-based refinement network rendering the final 4K image given the output from the previous stages. Our approach establishes a new benchmark for real-time rendering resolution and quality using sparse input camera views, unlocking possibilities for immersive telepresence. Code and data is available on our project page.
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Cited by top-tier papers6
- ASH: Animatable Gaussian Splats for Efficient and Photoreal Human RenderingHaokai Pang, Heming Zhu, Adam Kortylewski, Christian Theobalt et al.CVPR 2024 · 56 citations
- EVA: Expressive Virtual Avatars from Multi-view VideosHendrik Junkawitsch, Guoxing Sun, Heming Zhu, Christian Theobalt et al.SIGGRAPH 2025 · 4 citations
- Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse ViewsKunwar Maheep Singh, Jianchun Chen, Vladislav Golyanik, Stephan J. Garbin et al.CVPR 2026 · 3 citations
- EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar RenderingJianchun Chen, Yinda Zhang, Rohit Pandey, Thabo Beeler et al.SIGGRAPH 2026
- Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected TexturesGuoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua et al.CVPR 2025
Builds on25
- Everybody Dance NowCaroline Chan, Shiry Ginosar, Tinghui Zhou, Alexei A. EfrosICCV 2019 · 840 citations
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular VideoEdgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer et al.ICCV 2021 · 617 citations
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular VideoChung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron et al.CVPR 2022 · 411 citations
- NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view ReconstructionYiming Wang, Qin Han, Marc Habermann, Kostas Daniilidis et al.ICCV 2023 · 402 citations
- Neural 3D Video Synthesis from Multi-view VideoTianye Li, Mira Slavcheva, Michael Zollhöfer, Simon Green et al.CVPR 2022 · 324 citations
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