NeMF: Inverse Volume Rendering with Neural Microflake Field
Youjia Zhang, Teng Xu, Junqing Yu, Yuteng Ye, Yanqing Jing, Junle Wang, Jingyi Yu, Wei Yang
摘要
Recovering the physical attributes of an object’s appearance from its images captured under an unknown illumination is challenging yet essential for photo-realistic rendering. Recent approaches adopt the emerging implicit scene representations and have shown impressive results. However, they unanimously adopt a surface-based representation, and hence can not well handle scenes with very complex geometry, translucent object and etc. In this paper, we propose to conduct inverse volume rendering, in contrast to surface-based, by representing a scene using microflake volume, which assumes the space is filled with infinite small flakes and light reflects or scatters at each spatial location according to microflake distributions. We further adopt the coordinate networks to implicitly encode the microflake volume, and develop a differentiable microflake volume renderer to train the network in an end-to-end way in principle. Our NeMF enables effective recovery of appearance attributes for highly complex geometry and scattering object, enables high-quality relighting, material editing, and especially simulates volume rendering effects, such as scattering, which is infeasible for surface-based approaches. Our data and code are available at: https://github.com/YoujiaZhang/NeMF.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper12
- Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray TracingJunyi Zeng, Chong Bao, Rui Chen, Zilong Dong 等ACM MM 2023 · 被引用 31 次
- SpecNeRF: Gaussian Directional Encoding for Specular ReflectionsLi Ma, Vasu Agrawal, Haithem Turki, Changil Kim 等CVPR 2024 · 被引用 13 次
- IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingShaofei Wang, Bozidar Antic, Andreas Geiger, Siyu TangCVPR 2024 · 被引用 13 次
- OpenSubstance: A High-Quality Measured Dataset of Multi-View and -Lighting Images and ShapesFan Pei, Jinchen Bai, Xiang Feng, Zoubin Bi 等ICCV 2025 · 被引用 3 次
- Multi-times Monte Carlo Rendering for Inter-reflection ReconstructionTengjie Zhu, Zhuo Chen, Jingnan Gao, Yichao Yan 等NeurIPS 2024 · 被引用 3 次
它引用的顶会 Paper22
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
- Multiview Neural Surface Reconstruction by Disentangling Geometry and AppearanceLior Yariv, Yoni Kasten, Dror Moran, Meirav Galun 等NeurIPS 2020 · 被引用 1,010 次
- Efficient Geometry-aware 3D Generative Adversarial NetworksEric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano 等CVPR 2022 · 被引用 984 次
- NeRD: Neural Reflectance Decomposition from Image CollectionsMark Boss, Raphael Braun, Varun Jampani, Jonathan T. Barron 等ICCV 2021 · 被引用 608 次
相关 Paper
- Neural Microfacet Fields for Inverse RenderingAlexander Mai, Dor Verbin, Falko Kuester, Sara Fridovich-KeilICCV 2023 · 被引用 37 次
- NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent ObjectsDongqing Wang, Tong Zhang, Sabine SüsstrunkICCV 2023 · 被引用 22 次
- GS-IR: 3D Gaussian Splatting for Inverse RenderingZhihao Liang, Qi Zhang, Ying Feng, Ying Shan 等CVPR 2024
- Modeling Indirect Illumination for Inverse RenderingYuanqing Zhang, Jiaming Sun, Xingyi He, Huan Fu 等CVPR 2022 · 被引用 140 次
- PhySG: Inverse Rendering With Spherical Gaussians for Physics-Based Material Editing and RelightingKai Zhang, Fujun Luan, Qianqian Wang, Kavita Bala 等CVPR 2021
