SpecNeRF: Gaussian Directional Encoding for Specular Reflections
Li Ma, Vasu Agrawal, Haithem Turki, Changil Kim, Chen Gao, Pedro V. Sander, Michael Zollhöfer, Christian Richardt
摘要
Neural radiance fields have achieved remarkable performance in modeling the appearance of 3D scenes. However, existing approaches still struggle with the view-dependent appearance of glossy surfaces, especially under complex lighting of indoor environments. Unlike existing methods, which typically assume distant lighting like an environment map, we propose a learnable Gaussian directional encoding to better model the view-dependent effects under near-field lighting conditions. Importantly, our new directional encoding captures the spatially-varying nature of near-field lighting and emulates the behavior of prefiltered environment maps. As a result, it enables the efficient evaluation of preconvolved specular color at any 3D location with varying roughness coefficients. We further introduce a data-driven geometry prior that helps alleviate the shape radiance ambiguity in reflection modeling. We show that our Gaussian directional encoding and geometry prior significantly improve the modeling of challenging specular reflections in neural radiance fields, which helps decompose appearance into more physically meaningful components.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper13
- Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian SplattingZiyi Yang, Xinyu Gao, Yang-Tian Sun, Yihua Huang 等NeurIPS 2024 · 被引用 115 次
- UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with ReflectionsFangjinhua Wang, Marie-Julie Rakotosaona, Michael Niemeyer, Richard Szeliski 等NeurIPS 2024 · 被引用 38 次
- SpecGaussian with Latent Features: A High-quality Modeling of the View-dependent Appearance for 3D Gaussian SplattingZhiru Wang, Shiyun Xie, Chengwei Pan, Guoping WangACM MM 2024 · 被引用 4 次
- RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian SplattingJi Shi, Xianghua Ying, Bowei Xing, Ruohao Guo 等CVPR 2026 · 被引用 2 次
- Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective ScenesJi Shi, Xianghua Ying, Ruohao Guo, Bowei Xing 等AAAI 2025 · 被引用 1 次
它引用的顶会 Paper34
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional DomainsMatthew Tancik, Pratul P. Srinivasan, Ben Mildenhall, Sara Fridovich-Keil 等NeurIPS 2020 · 被引用 4,036 次
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface ReconstructionZehao Yu, Songyou Peng, Michael Niemeyer, Torsten Sattler 等NeurIPS 2022 · 被引用 670 次
相关 Paper
- Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance ModelingLiwen Wu, Sai Bi, Zexiang Xu, Fujun Luan 等CVPR 2024 · 被引用 10 次
- A Pre-convolved Representation for Plug-and-Play Neural Illumination FieldsYiyu Zhuang, Qi Zhang, Xuan Wang, Hao Zhu 等AAAI 2024 · 被引用 3 次
- Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance FieldsDor Verbin, Peter Hedman, Ben Mildenhall, Todd E. Zickler 等CVPR 2022 · 被引用 477 次
- ENVIDR: Implicit Differentiable Renderer with Neural Environment LightingRuofan Liang, Huiting Chen, Chunlin Li, Fan Chen 等ICCV 2023 · 被引用 72 次
- PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective ScenesDerui Shan, Qian Qiao, Hao Lu, Tao Du 等CVPR 2026 · 被引用 1 次
