Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality
Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch
摘要
Virtual reality (VR) technologies provide a shared platform for collaboration among users in a spatial context. To enhance the quality of social signals during interaction between users, researchers and practitioners started augmenting users’ interpersonal space with different types of virtual embodied social cues. A prominent example is commonly referred to as the "Big Head" technique, in which the head scales of virtual interlocutors are slightly increased to leverage more of the display’s visual space to convey facial social cues. While beneficial in improving interpersonal social communication, the benefits and thresholds of human perception of facial cues and comfort in such Big Head environments are not well understood, limiting their usefulness and subjective experience.In this paper, we present a human-subject study that we conducted to understand the impact of an increased or decreased head scale in social VR on participants’ ability to perceive facial expressions as well as their sense of comfort and feeling of "uncanniness." We explored two head scaling methods and compared them with respect to perceptual thresholds and user preferences. We further show that the distance to interlocutors has an important effect on the results. We discuss implications and guidelines for practical applications that aim to leverage VR-enhanced social cues.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual RealityZubin Datta Choudhary, Matthew Gottsacker, Kangsoo Kim, Ryan Schubert 等IEEE VR 2021 · 被引用 21 次
- Raise Your Eyebrows Higher: Facilitating Emotional Communication in Social Virtual Reality Through Region-Specific Facial Expression ExaggerationXueyang Wang, Sheng Zhao, Yihe Wang, Howard Ziyu Han 等CHI 2025 · 被引用 11 次
- Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting EmotionsZubin Datta Choudhary, Nahal Norouzi, Austin Erickson, Ryan Schubert 等IEEE VR 2023 · 被引用 11 次
- Does Hand Size Matter? The Effect of Avatar Hand Size on Non-verbal Communication in Virtual RealityJackson Henry, Ryan Canales, Catherine Stolarski, Alex Adkins 等IEEE VR 2025 · 被引用 3 次
- Let's Face It: Influence of Facial Expressions on Social Presence in Collaborative Virtual RealitySimon Kimmel, Frederike Jung, Andrii Matviienko, Wilko Heuten 等CHI 2023 · 被引用 62 次
