Plen-VDB: Memory Efficient VDB-Based Radiance Fields for Fast Training and Rendering
Han Yan, Celong Liu, Chao Ma, Xing Mei
摘要
In this paper, we present a new representation for neural radiance fields that accelerates both the training and the inference processes with VDB, a hierarchical data structure for sparse volumes. VDB takes both the advantages of sparse and dense volumes for compact data representation and efficient data access, being a promising data structure for NeRF data interpolation and ray marching. Our method, Plenoptic VDB (PlenVDB), directly learns the VDB data structure from a set of posed images by means of a novel training strategy and then uses it for real-time rendering. Experimental results demonstrate the effectiveness and the efficiency of our method over previous arts: First, it converges faster in the training process. Second, it delivers a more compact data format for NeRF data presentation. Finally, it renders more efficiently on commodity graphics hardware. Our mobile PlenVDB demo achieves 30+ FPS, 1280x720 resolution on an iPhone12 mobile phone. Check plenvdb.github.io for details.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper4
- SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene ExplorationDaniel Duckworth, Peter Hedman, Christian Reiser, Peter Zhizhin 等SIGGRAPH 2024 · 被引用 41 次
- Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View SynthesisChristian Reiser, Stephan J. Garbin, Pratul P. Srinivasan, Dor Verbin 等SIGGRAPH 2024 · 被引用 35 次
- Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic SolidsJunchen Liu, Wenbo Hu, Zhuo Yang, Jianteng Chen 等SIGGRAPH 2024 · 被引用 16 次
- LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five SecondsJaehun Bang, Jinhyeok Kim, Minji Kim, Seungheon Jeong 等CVPR 2026 · 被引用 5 次
它引用的顶会 Paper21
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen 等CVPR 2022 · 被引用 1,237 次
- GRAF: Generative Radiance Fields for 3D-Aware Image SynthesisKatja Schwarz, Yiyi Liao, Michael Niemeyer, Andreas GeigerNeurIPS 2020 · 被引用 1,001 次
- KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPsChristian Reiser, Songyou Peng, Yiyi Liao, Andreas GeigerICCV 2021 · 被引用 963 次
相关 Paper
- Baking Neural Radiance Fields for Real-Time View SynthesisPeter Hedman, Pratul P. Srinivasan, Ben Mildenhall, Jonathan T. Barron 等ICCV 2021 · 被引用 636 次
- EfficientNeRF - Efficient Neural Radiance FieldsTao Hu, Shu Liu, Yilun Chen, Tiancheng Shen 等CVPR 2022 · 被引用 132 次
- Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timeLiao Wang, Jiakai Zhang, Xinhang Liu, Fuqiang Zhao 等CVPR 2022 · 被引用 113 次
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 被引用 1,535 次
- Rate-aware Compression for NeRF-based Volumetric VideoZhiyu Zhang, Guo Lu, Huanxiong Liang, Zhengxue Cheng 等ACM MM 2024 · 被引用 3 次
