Real-Time Gaze Tracking with Event-Driven Eye Segmentation
Yu Feng, Nathan Goulding-Hotta, Asif Khan, Hans Reyserhove, Yuhao Zhu
摘要
Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking algorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a real-time rate (> 30 Hz). This paper presents a real-time eye tracking algorithm that, on average, operates at 30 Hz on a mobile processor, achieves 0.1°–0.5° gaze accuracies, all the while requiring only 30K parameters, one to two orders of magnitude smaller than state-of-the-art eye tracking algorithms. The crux of our algorithm is an Auto ROI mode, which continuously predicts the Regions of Interest (ROIs) of near-eye images and judiciously processes only the ROIs for gaze estimation. To that end, we introduce a novel, lightweight ROI prediction algorithm by emulating an event camera. We discuss how a software emulation of events enables accurate ROI prediction without requiring special hardware. The code of our paper is available at https://github.com/horizon-research/edgaze.
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引用它的顶会 Paper8
- Power, Performance, and Image Quality Tradeoffs in Foveated RenderingRahul Singh, Muhammad Huzaifa, Jeffrey Liu, Anjul Patney 等IEEE VR 2023 · 被引用 31 次
- CAMJ: Enabling System-Level Energy Modeling and Architectural Exploration for In-Sensor Visual ComputingTianrui Ma, Yu Feng, Xuan Zhang, Yuhao ZhuISCA 2023 · 被引用 17 次
- BlissCam: Boosting Eye Tracking Efficiency with Learned In-Sensor Sparse SamplingYu Feng, Tianrui Ma, Yuhao Zhu, Xuan ZhangISCA 2024 · 被引用 14 次
- Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Foveated Rendering in Virtual RealityHaiyu Wang, Wenxuan Liu, Kenneth Chen, Qi Sun 等ISCA 2025 · 被引用 6 次
- EyeTrAES: Fine-grained, Low-Latency Eye Tracking via Adaptive Event SlicingArgha Sen, Nuwan Sriyantha Bandara, Ila Gokarn, Thivya Kandappu 等UbiComp 2025 · 被引用 5 次
它引用的顶会 Paper3
- Event-Based Near-Eye Gaze Tracking Beyond 10, 000 HzAnastasios N. Angelopoulos, Julien N. P. Martel, Amit P. S. Kohli, Jörg Conradt 等IEEE VR 2021 · 被引用 155 次
- EllSeg: An Ellipse Segmentation Framework for Robust Gaze TrackingRakshit Sunil Kothari, Aayush K. Chaudhary, Reynold J. Bailey, Jeff B. Pelz 等IEEE VR 2021 · 被引用 110 次
- Rhythmic pixel regions: multi-resolution visual sensing system towards high-precision visual computing at low powerVenkatesh Kodukula, Alexander Shearer, Van Nguyen, Srinivas Lingutla 等ASPLOS 2021 · 被引用 17 次
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