General Neural Gauge Fields
Fangneng Zhan, Lingjie Liu, Adam Kortylewski, Christian Theobalt
摘要
The recent advance of neural fields, such as neural radiance fields, has significantly pushed the boundary of scene representation learning. Aiming to boost the computation efficiency and rendering quality of 3D scenes, a popular line of research maps the 3D coordinate system to another measuring system, e.g., 2D manifolds and hash tables, for modeling neural fields. The conversion of coordinate systems can be typically dubbed as gauge transformation, which is usually a pre-defined mapping function, e.g., orthogonal projection or spatial hash function. This begs a question: can we directly learn a desired gauge transformation along with the neural field in an end-to-end manner? In this work, we extend this problem to a general paradigm with a taxonomy of discrete & continuous cases, and develop a learning framework to jointly optimize gauge transformations and neural fields. To counter the problem that the learning of gauge transformations can collapse easily, we derive a general regularization mechanism from the principle of information conservation during the gauge transformation. To circumvent the high computation cost in gauge learning with regularization, we directly derive an information-invariant gauge transformation which allows to preserve scene information inherently and yield superior performance. Project: https://fnzhan.com/Neural-Gauge-Fields
问 Lune
尽管问,回答会引用原文。
Lune 会读完全文和相关的 Paper,每个回答都附上所依据的原文段落。
引用它的顶会 Paper5
- Binary Radiance FieldsSeungjoo Shin, Jaesik ParkNeurIPS 2023 · 50 次引用
- Canonical Factors for Hybrid Neural FieldsBrent Yi, Weijia Zeng, Sam Buchanan, Yi MaICCV 2023 · 12 次引用
- SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time EditingHeyi Sun, Cong Wang, Tian-Xing Xu, Jingwei Huang 等ICCV 2025 · 8 次引用
- Mani-GS: Gaussian Splatting Manipulation with Triangular MeshXiangjun Gao, Xiaoyu Li, Yiyu Zhuang, Qi Zhang 等CVPR 2025
- Estimating Body and Hand Motion in an Ego-sensed WorldBrent Yi, Vickie Ye, Maya Zheng, Yunqi Li 等CVPR 2025
它引用的 Paper23
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 次引用
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 2,500 次引用
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 1,535 次引用
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 1,421 次引用
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 1,284 次引用
相关 Paper
- Neural Field Classifiers via Target Encoding and Classification LossXindi Yang, Zeke Xie, Xiong Zhou, Boyu Liu 等ICLR 2024
- Gauge Equivariant TransformerLingshen He, Yiming Dong, Yisen Wang, Dacheng Tao 等NeurIPS 2021 · 39 次引用
- NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene RepresentationSicheng Li, Hao Li, Yiyi Liao, Lu YuCVPR 2024
- Locally Stylized Neural Radiance FieldsHong-Wing Pang, Binh-Son Hua, Sai-Kit YeungICCV 2023 · 18 次引用
- Is Attention All That NeRF Needs?Mukund Varma T., Peihao Wang, Xuxi Chen, Tianlong Chen 等ICLR 2023 · 6 次引用
