Exploring the Effects of Sensory Conflicts on Cognitive Fatigue in VR Remappings
Tianren Luo, Gaozhang Chen, Yijian Wen, Pengxiang Wang, Yachun Fan, Teng Han, Feng Tian
摘要
Virtual reality (VR) is found to present significant cognitive challenges due to its immersive nature and frequent sensory conflicts. This study systematically investigates the impact of sensory conflicts induced by VR remapping techniques on cognitive fatigue, and unveils their correlation. We utilized three remapping methods (haptic repositioning, head-turning redirection, and giant resizing) to create different types of sensory conflicts, and measured perceptual thresholds to induce various intensities of the conflicts. Through experiments involving cognitive tasks along with subjective and physiological measures, we found that all three remapping methods influenced the onset and severity of cognitive fatigue, with visual-vestibular conflict having the greatest impact. Interestingly, visual-experiential/memory conflict showed a mitigating effect on cognitive fatigue, emphasizing the role of novel sensory experiences. This study contributes to a deeper understanding of cognitive fatigue under sensory conflicts and provides insights for designing VR experiences that align better with human perceptual and cognitive capabilities.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper3
- A Longitudinal Study on the Effects of Circadian Fatigue on Sound Source Identification and Localization using a Heads-Up DisplayAlexander G. Minton, Howe Yuan Zhu, Hsiang-Ting Chen, Yu-Kai Wang 等CHI 2025 · 被引用 5 次
- How Do We Evaluate Experiences in Immersive Environments?Xiang Li, Wei He, Per Ola KristenssonCHI 2026 · 被引用 4 次
- One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary LimbsHongyu Zhou, Xincheng Huang, Winston Wijaya, Yi Fei Cheng 等CHI 2026 · 被引用 2 次
相关 Paper
- RemapVR: An Immersive Authoring Tool for Rapid Prototyping of Remapped Interaction in VRTianren Luo, Tong Wu, Chaoyong Jiang, Xinran Duan 等CHI 2025 · 被引用 5 次
- Exploring Sensory Conflict Effect Due to Upright Redirection While Using VR in Reclining & Lying PositionsTianren Luo, Zhenxuan He, Chenyang Cai, Teng Han 等UIST 2022 · 被引用 21 次
- Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task ComplexityShaghayegh Esmaeili, Brett Benda, Eric D. RaganIEEE VR 2020 · 被引用 13 次
- The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality ExperiencesRohith Venkatakrishnan, Roshan Venkatakrishnan, Balagopal Raveendranath, Ryan Canales 等IEEE VR 2024 · 被引用 14 次
- Exploring the Impact of Sensory Conflict on State Mindfulness in VR Meditation TrainingShuting Chang, Tianren Luo, Pengxiang Wang, Boyang Sun 等CHI 2026 · 被引用 1 次
