VRception: Rapid Prototyping of Cross-Reality Systemsin Virtual Reality
Uwe Gruenefeld, Jonas Auda, Florian Mathis, Stefan Schneegass, Mohamed Khamis, Jan Gugenheimer, Sven Mayer
摘要
Cross-reality systems empower users to transition along the reality-virtuality continuum or collaborate with others experiencing different manifestations of it. However, prototyping these systems is challenging, as it requires sophisticated technical skills, time, and often expensive hardware. We present VRception, a concept and toolkit for quick and easy prototyping of cross-reality systems. By simulating all levels of the reality-virtuality continuum entirely in Virtual Reality, our concept overcomes the asynchronicity of realities, eliminating technical obstacles. Our VRception Toolkit leverages this concept to allow rapid prototyping of cross-reality systems and easy remixing of elements from all continuum levels. We replicated six cross-reality papers using our toolkit and presented them to their authors. Interviews with them revealed that our toolkit sufficiently replicates their core functionalities and allows quick iterations. Additionally, remote participants used our toolkit in pairs to collaboratively implement prototypes in about eight minutes that they would have otherwise expected to take days.
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引用它的顶会 Paper8
- pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal FabricationEvgeny Stemasov, Simon Demharter, Max Rädler, Jan Gugenheimer 等CHI 2024 · 被引用 24 次
- What You Experience is What We Collect: User Experience Based Fine-Grained Permissions for Everyday Augmented RealityMelvin Abraham, Mark McGill, Mohamed KhamisCHI 2024 · 被引用 18 次
- Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended RealityPavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans GellersenCHI 2024 · 被引用 17 次
- PilotAR: Streamlining Pilot Studies with OHMDs from Concept to InsightNuwan Janaka, Runze Cai, Ashwin Ram, Lin Zhu 等UbiComp 2024 · 被引用 11 次
- GestureCanvas: A Programming by Demonstration System for Prototyping Compound Freehand Interaction in VRAnika Sayara, Emily Lynn Chen, Cuong Nguyen, Robert Xiao 等UIST 2023 · 被引用 7 次
它引用的顶会 Paper12
- Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and OpportunitiesNarges Ashtari, Andrea Bunt, Joanna McGrenere, Michael Nebeling 等CHI 2020 · 被引用 274 次
- Extended Reality (XR) Remote Research: a Survey of Drawbacks and OpportunitiesJack Ratcliffe, Francesco Soave, Nick Bryan-Kinns, Laurissa Tokarchuk 等CHI 2021 · 被引用 136 次
- XRDirector: A Role-Based Collaborative Immersive Authoring SystemMichael Nebeling, Katy Lewis, Yu-Cheng Chang, Lihan Zhu 等CHI 2020 · 被引用 80 次
- TransceiVR: Bridging Asymmetrical Communication Between VR Users and External CollaboratorsBalasaravanan Thoravi Kumaravel, Cuong Nguyen, Stephen DiVerdi, Bjoern HartmannUIST 2020 · 被引用 75 次
- Remote and Collaborative Virtual Reality Experiments via Social VR PlatformsDavid Saffo, Sara Di Bartolomeo, Caglar Yildirim, Cody DunneCHI 2021 · 被引用 75 次
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