Open-Set Semantic Gaussian Splatting SLAM with Expandable Representation
Yucheng Yan, Chen Liang, Wenguan Wang, Yi Yang
摘要
Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit semantic representation, which hinder their performance in open-set scenarios and restrict 3D object-level scene understanding. To address these issues, we propose OpenGS-SLAM, an innovative framework that utilizes 3D Gaussian representation to perform dense semantic SLAM in open-set environments. Our system integrates explicit semantic labels derived from 2D foundational models into the 3D Gaussian framework, facilitating robust 3D object-level scene understanding. We introduce Gaussian Voting Splatting to enable fast 2D label map rendering and scene updating. Additionally, we propose a Confidence-based 2D Label Consensus method to ensure consistent labeling across multiple views. Furthermore, we employ a Segmentation Counter Pruning strategy to improve the accuracy of semantic scene representation. Extensive experiments on both synthetic and real-world datasets demonstrate the effectiveness of our method in scene understanding, tracking, and mapping, achieving 10× faster semantic rendering and 2× lower storage costs compared to existing methods. Project page: https://young-bit.github.io/opengs-github.github.io/ .
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- OVI-MAP: Open-Vocabulary Instance-Semantic MappingZilong Deng, Federico Tombari, Marc Pollefeys, Johanna Wald 等CVPR 2026 · 被引用 4 次
- Uncertainty-Aware Gaussian Map for Vision-Language NavigationJianzhe Gao, Rui Liu, Yuxuan Xu, Tongtong Cao 等ICLR 2026 · 被引用 3 次
- Uncertainty-Aware 3D Reconstruction for Dynamic Underwater ScenesRui Liu, Zhibo Duan, Jianzhe Gao, Yi Yang 等ICLR 2026
它引用的顶会 Paper15
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao 等ICCV 2023 · 被引用 13,211 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- GS-SLAM: Dense Visual SLAM with 3D Gaussian SplattingChi Yan, Delin Qu, Dan Xu, Bin Zhao 等CVPR 2024 · 被引用 270 次
- Tracking Anything with Decoupled Video SegmentationHo Kei Cheng, Seoung Wug Oh, Brian L. Price, Alexander G. Schwing 等ICCV 2023 · 被引用 240 次
相关 Paper
- OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary UnderstandingYanmin Wu, Jiarui Meng, Haijie Li, Chenming Wu 等NeurIPS 2024 · 被引用 191 次
- ObjectGS: Object-Aware Scene Reconstruction and Scene Understanding via Gaussian SplattingRuijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang 等ICCV 2025 · 被引用 1 次
- Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAMYunsong Wang, Gim Hee LeeCVPR 2026 · 被引用 3 次
- Votesplat: Hough Voting Gaussian Splatting for 3D Scene UnderstandingMinchao Jiang, Shunyu Jia, Jiaming Gu, Xiaoyuan Lu 等ICCV 2025 · 被引用 1 次
- DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose OptimizationYueming Xu, Haochen Jiang, Zhongyang Xiao, Jianfeng Feng 等NeurIPS 2024 · 被引用 65 次
