MoCaNet: Motion Retargeting In-the-Wild via Canonicalization Networks
Wentao Zhu, Zhuoqian Yang, Ziang Di, Wayne Wu, Yizhou Wang, Chen Change Loy
摘要
We present a novel framework that brings the 3D motion retargeting task from controlled environments to in-the-wild scenarios. In particular, our method is capable of retargeting body motion from a character in a 2D monocular video to a 3D character without using any motion capture system or 3D reconstruction procedure. It is designed to leverage massive online videos for unsupervised training, requiring neither 3D annotations nor motion-body pairing information. The proposed method is built upon two novel canonicalization operations, structure canonicalization and view canonicalization. Trained with the canonicalization operations and the derived regularizations, our method learns to factorize a skeleton sequence into three independent semantic subspaces, i.e., motion, structure, and view angle. The disentangled representation enables motion retargeting from 2D to 3D with high precision. Our method achieves superior performance on motion transfer benchmarks with large body variations and challenging actions. Notably, the canonicalized skeleton sequence could serve as a disentangled and interpretable representation of human motion that benefits action analysis and motion retrieval 1 .
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引用它的顶会 Paper4
- MotionBERT: A Unified Perspective on Learning Human Motion RepresentationsWentao Zhu, Xiaoxuan Ma, Zhaoyang Liu, Libin Liu 等ICCV 2023 · 被引用 322 次
- UnifiedGesture: A Unified Gesture Synthesis Model for Multiple SkeletonsSicheng Yang, Zilin Wang, Zhiyong Wu, Minglei Li 等ACM MM 2023 · 被引用 17 次
- ScoreHypo: Probabilistic Human Mesh Estimation with Hypothesis ScoringYuan Xu, Xiaoxuan Ma, Jiajun Su, Wentao Zhu 等CVPR 2024 · 被引用 6 次
- ReActor: Reinforcement Learning for Physics-Aware Motion RetargetingDavid Müller, Agon Serifi, Sammy Christen, Ruben Grandia 等SIGGRAPH 2026
它引用的顶会 Paper15
- Everybody Dance NowCaroline Chan, Shiry Ginosar, Tinghui Zhou, Alexei A. EfrosICCV 2019 · 被引用 840 次
- Revisiting Skeleton-based Action RecognitionHaodong Duan, Yue Zhao, Kai Chen, Dahua Lin 等CVPR 2022 · 被引用 752 次
- Camera Distance-Aware Top-Down Approach for 3D Multi-Person Pose Estimation From a Single RGB ImageGyeongsik Moon, Ju Yong Chang, Kyoung Mu LeeICCV 2019 · 被引用 368 次
- Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View SynthesisWen Liu, Zhixin Piao, Jie Min, Wenhan Luo 等ICCV 2019 · 被引用 285 次
- Optimizing Network Structure for 3D Human Pose EstimationHai Ci, Chunyu Wang, Xiaoxuan Ma, Yizhou WangICCV 2019 · 被引用 267 次
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