Revisiting Skeleton-based Action Recognition
Haodong Duan, Yue Zhao, Kai Chen, Dahua Lin, Bo Dai
摘要
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt GCNs to extract features on top of human skeletons. Despite the positive results shown in these attempts, GCN-based methods are subject to limitations in robustness, interoperability, and scalability. In this work, we propose PoseConv3D, a new approach to skeleton-based action recognition. PoseConv3D relies on a 3D heatmap volume instead of a graph sequence as the base representation of human skeletons. Compared to GCN-based methods, PoseConv3D is more effective in learning spatiotemporal features, more robust against pose estimation noises, and generalizes better in cross-dataset settings. Also, PoseC-onv3D can handle multiple-person scenarios without additional computation costs. The hierarchical features can be easily integrated with other modalities at early fusion stages, providing a great design space to boost the performance. PoseConv3D achieves the state-of-the-art on five of six standard skeleton-based action recognition benchmarks. Once fused with other modalities, it achieves the state-of-the-art on all eight multi-modality action recognition benchmarks. Code has been made available at: https://github.com/kennymckormick/pyskl .
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引用它的顶会 Paper87
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它引用的顶会 Paper10
- SlowFast Networks for Video RecognitionChristoph Feichtenhofer, Haoqi Fan, Jitendra Malik, Kaiming HeICCV 2019 · 被引用 4,104 次
- Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action RecognitionYuxin Chen, Ziqi Zhang, Chunfeng Yuan, Bing Li 等ICCV 2021 · 被引用 871 次
- Video Classification With Channel-Separated Convolutional NetworksDu Tran, Heng Wang, Matt Feiszli, Lorenzo TorresaniICCV 2019 · 被引用 647 次
- Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action RecognitionYi-Fan Song, Zhang Zhang, Caifeng Shan, Liang WangACM MM 2020 · 被引用 361 次
- X3D: Expanding Architectures for Efficient Video RecognitionChristoph FeichtenhoferCVPR 2020
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