PRISM: Learning a Shared Primitive Space for Transferable Skeleton Action Representation
Di Yang, Yaohui Wang, Shuai Shao, Francois Bremond, Jiangtao Wang
摘要
Real-world human action understanding remains challenging due to long-tailed label distributions, compositional motion patterns, and viewpoint variations. Existing skeleton-based methods often lack a structured and transferable representation of motion, and task-specific models for generation, classification, and detection are usually trained independently, resulting in fragmented pipelines and limited cross-task generalization. We present PRISM, a PRImitive-centric Skeleton Modeling framework that learns a shared motion representation from a motion generation objective and transfers it to perception tasks. PRISM represents each action sequence as a trajectory in a primitive coefficient space, which captures how a set of learned atomic motion primitives contribute to the observed motion. A structured decomposition module learns this representation in a physically grounded and view-invariant manner via motion generation. Instead of enforcing joint or unified training across tasks, PRISM provides a single primitive-centric representation that can be sequentially transferred to downstream classification and frame-wise detection through lightweight task heads. This representation introduces structure, compositionality, and improved generalization across distinct supervisions. PRISM consistently improves performance on long-tailed and multi-label datasets and enables interpretable reasoning over compositional and rare actions. Extensive experimental results show that the structured primitive space serves as a transferable and robust foundation for diverse action understanding tasks in real-world datasets.
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它引用的顶会 Paper22
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- Revisiting Skeleton-based Action RecognitionHaodong Duan, Yue Zhao, Kai Chen, Dahua Lin 等CVPR 2022 · 被引用 752 次
- InfoGCN: Representation Learning for Human Skeleton-based Action RecognitionHyung-Gun Chi, Myoung Hoon Ha, Seung-geun Chi, Sang Wan Lee 等CVPR 2022 · 被引用 383 次
- Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action RecognitionYi-Fan Song, Zhang Zhang, Caifeng Shan, Liang WangACM MM 2020 · 被引用 361 次
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