Learning a Depth Covariance Function
Eric Dexheimer, Andrew J. Davison
2023年份
6顶会引用
摘要
We propose learning a depth covariance function with applications to geometric vision tasks. Given RGB images as input, the covariance function can be flexibly used to define priors over depth functions, predictive distributions given observations, and methods for active point selection. We leverage these techniques for a selection of downstream tasks: depth completion, bundle adjustment, and monocular dense visual odometry.
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引用它的顶会 Paper6
- Gaussian Splatting SLAMHidenobu Matsuki, Riku Murai, Paul H. J. Kelly, Andrew J. DavisonCVPR 2024 · 被引用 328 次
- AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with BackendHengyi Wang, Lourdes AgapitoCVPR 2026 · 被引用 17 次
- Monocular Online Reconstruction with Enhanced Detail PreservationSongyin Wu, Zhaoyang Lv, Yufeng Zhu, Duncan P. Frost 等SIGGRAPH 2025 · 被引用 1 次
- SuperPrimitive: Scene Reconstruction at a Primitive LevelKirill Mazur, Gwangbin Bae, Andrew J. DavisonCVPR 2024 · 被引用 1 次
- MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction PriorsRiku Murai, Eric Dexheimer, Andrew J. DavisonCVPR 2025
它引用的顶会 Paper6
- Digging Into Self-Supervised Monocular Depth EstimationClément Godard, Oisin Mac Aodha, Michael Firman, Gabriel J. BrostowICCV 2019 · 被引用 2,416 次
- DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D CamerasZachary Teed, Jia DengNeurIPS 2021 · 被引用 1,248 次
- DeepV2D: Video to Depth with Differentiable Structure from MotionZachary Teed, Jia DengICLR 2020 · 被引用 314 次
- Bayesian Meta-Learning for the Few-Shot Setting via Deep KernelsMassimiliano Patacchiola, Jack Turner, Elliot J. Crowley, Michael F. P. O'Boyle 等NeurIPS 2020 · 被引用 167 次
- Learning Meshes for Dense Visual SLAMMichael Bloesch, Tristan Laidlow, Ronald Clark, Stefan Leutenegger 等ICCV 2019 · 被引用 23 次
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