SuperPrimitive: Scene Reconstruction at a Primitive Level
Kirill Mazur, Gwangbin Bae, Andrew J. Davison
摘要
Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems operate directly on image pixels and solve for their 3D positions using multi-view geometry cues. Such pixellevel approaches suffer from ambiguities or violations of multi-view consistency (e.g. caused by textureless or specular surfaces). We address this issue with a new image representation which we call a SuperPrimitive. SuperPrimitives are obtained by splitting images into semantically correlated local regions and enhancing them with estimated surface normal directions, both of which are predicted by state-of-the-art single image neural networks. This provides a local geometry estimate per SuperPrimitive, while their relative positions are adjusted based on multi-view observations. We demonstrate the versatility of our new representation by addressing three 3D reconstruction tasks: depth completion, few-view structure from motion, and monocular dense visual odometry. Project page: https://makezur.github.io/SuperPrimitive/
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引用它的顶会 Paper5
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- 4D Primitive-Mâché: Glueing Primitives for Persistent 4D Scene ReconstructionKirill Mazur, Marwan Taher, Andrew J. DavisonCVPR 2026 · 被引用 1 次
- NeuralPlane: Structured 3D Reconstruction in Planar Primitives with Neural FieldsHanqiao Ye, Yuzhou Liu, Yangdong Liu, Shuhan ShenICLR 2025
- MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction PriorsRiku Murai, Eric Dexheimer, Andrew J. DavisonCVPR 2025
- PlanaReLoc: Camera Relocalization in 3D Planar Primitives via Region-Based Structure MatchingHanqiao Ye, Yuzhou Liu, Yangdong Liu, Shuhan ShenCVPR 2026
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