Lune

MICRO2025顶会

RTGS: Real-Time 3D Gaussian Splatting SLAM via Multi-Level Redundancy Reduction

Leshu Li, Jiayin Qin, Jie Peng, Zishen Wan, Huaizhi Qu, Ye Han, Pingqing Zheng, Hongsen Zhang, Yu Cao, Tianlong Chen, Yang Katie Zhao

2025年份
7被引次数

摘要

3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's stateof-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices due to insufficient speed. Addressing this, we identify notable redundancies across the SLAM pipeline for acceleration. While conceptually straightforward, practical approaches are required to minimize the overhead associated with identifying and eliminating these redundancies.

In response, we propose RTGS, an algorithm-hardware co-design framework that comprehensively reduces the redundancies for realtime 3DGS-SLAM on edge. To minimize the overhead, RTGS fully leverages the characteristics of the 3DGS-SLAM pipeline.

On the algorithm side, we introduce (1) an adaptive Gaussian pruning step to remove the redundant Gaussians by reusing gradients computed during backpropagation; and (2) a dynamic downsampling technique that directly reuses the keyframe identification and alpha computing steps to eliminate redundant pixels. On the hardware side, we propose (1) a subtile-level streaming strategy and a pixel-level pairwise scheduling strategy that mitigates workload imbalance via a Workload Scheduling Unit (WSU) guided by previous iteration information; (2) a Rendering and Backpropagation (R&B) Buffer that accelerates the rendering backpropagation by reusing intermediate data computed during rendering; and (3) a Gradient Merging Unit (GMU) to reduce intensive memory accesses caused by atomic operations while enabling pipelined aggregation.

Integrated into an edge GPU, RTGS achieves real-time performance (≥30 FPS) on four datasets and three algorithms, with up to 82.5× energy efficiency over the baseline and negligible quality loss. Code is available at https://github.com/UMN-ZhaoLab/RTGS.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper26

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖