DyLiN: Making Light Field Networks Dynamic
Heng Yu, Joel Julin, Zoltan A. Milacski, Koichiro Niinuma, László A. Jeni
2023年份
8顶会引用
摘要
Render time: 3 s TiNeuVox [8] Render time: 7 s Ours Render time: 0.1 s Figure 1. Our proposed DyLiN for dynamic 3D scene rendering achieves higher quality than its HyperNeRF teacher model and the stateof-the-art TiNeuVox model, while being an order of magnitude faster. Right: DyLiN is of moderate storage size (shown by dot radii). For each method, the relative improvement in Peak Signal-to-Noise Ratio over NeRF (∆PSNR) is measured for the best-performing scene.
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引用它的顶会 Paper8
- CoGS: Controllable Gaussian SplattingHeng Yu, Joel Julin, Zoltán Ádám Milacski, Koichiro Niinuma 等CVPR 2024 · 被引用 27 次
- VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video StreamsLiao Wang, Kaixin Yao, Chengcheng Guo, Zhirui Zhang 等CVPR 2024 · 被引用 14 次
- HPC: Hierarchical Progressive Coding Framework for Volumetric VideoZihan Zheng, Houqiang Zhong, Qiang Hu, Xiaoyun Zhang 等ACM MM 2024 · 被引用 9 次
- PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from VideosHanxiao Jiang, Hao-Yu Hsu, Kaifeng Zhang, Hsin-Ni Yu 等ICCV 2025 · 被引用 8 次
- Entity-NeRF: Detecting and Removing Moving Entities in Urban ScenesTakashi Otonari, Satoshi Ikehata, Kiyoharu AizawaCVPR 2024 · 被引用 3 次
它引用的顶会 Paper20
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 被引用 1,535 次
- Nerfies: Deformable Neural Radiance FieldsKeunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz 等ICCV 2021 · 被引用 1,442 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
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