Lune

ICLR2022顶会

Learning Object-Oriented Dynamics for Planning from Text

Guiliang Liu, Ashutosh Adhikari, Amir-massoud Farahmand, Pascal Poupart

出版方
2022年份
9被引次数
3顶会引用

摘要

The advancement of dynamics models enables model-based planning in complex environments. Dynamics models mostly study image-based games with fully observable states. Generalizing these models to Text-Based Games (TBGs), which often include partially observable states with noisy text observations, is challenging. In this work, we propose an Object-Oriented Text Dynamics (OOTD) model that enables planning algorithms to solve decision-making problems in text domains. OOTD predicts a memory graph that dynamically remembers the history of object observations and filters object-irrelevant information. To improve the robustness of dynamics, our OOTD model identifies the objects influenced by input actions and predicts beliefs of object states with independently parameterized transition layers. We develop variational objectives under the object-supervised and self-supervised settings to model the stochasticity of predicted dynamics. Empirical results show that our OOTD-based planner significantly outperforms model-free baselines in terms of sample efficiency and running scores.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper3

问问它们各自怎么用它

它引用的顶会 Paper8

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖