Replay-Guided Adversarial Environment Design
Minqi Jiang, Michael Dennis, Jack Parker-Holder, Jakob N. Foerster, Edward Grefenstette, Tim Rocktäschel
摘要
Deep reinforcement learning (RL) agents may successfully generalize to new settings if trained on an appropriately diverse set of environment and task configurations. Unsupervised Environment Design (UED) is a promising self-supervised RL paradigm, wherein the free parameters of an underspecified environment are automatically adapted during training to the agent's capabilities, leading to the emergence of diverse training environments. Here, we cast Prioritized Level Replay (PLR), an empirically successful but theoretically unmotivated method that selectively samples randomly-generated training levels, as UED. We argue that by curating completely random levels, PLR, too, can generate novel and complex levels for effective training. This insight reveals a natural class of UED methods we call Dual Curriculum Design (DCD). Crucially, DCD includes both PLR and a popular UED algorithm, PAIRED, as special cases and inherits similar theoretical guarantees. This connection allows us to develop novel theory for PLR, providing a version with a robustness guarantee at Nash equilibria. Furthermore, our theory suggests a highly counterintuitive improvement to PLR: by stopping the agent from updating its policy on uncurated levels (training on less data), we can improve the convergence to Nash equilibria. Indeed, our experiments confirm that our new method, PLR, obtains better results on a suite of out-of-distribution, zero-shot transfer tasks, in addition to demonstrating that PLR improves the performance of PAIRED, from which it inherited its theoretical framework.
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引用它的顶会 Paper50
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它引用的顶会 Paper8
- Leveraging Procedural Generation to Benchmark Reinforcement LearningKarl Cobbe, Christopher Hesse, Jacob Hilton, John SchulmanICML 2020 · 被引用 685 次
- Emergent Complexity and Zero-shot Transfer via Unsupervised Environment DesignMichael Dennis, Natasha Jaques, Eugene Vinitsky, Alexandre M. Bayen 等NeurIPS 2020 · 被引用 362 次
- Prioritized Level ReplayMinqi Jiang, Edward Grefenstette, Tim RocktäschelICML 2021 · 被引用 211 次
- Enhanced POET: Open-ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their SolutionsRui Wang, Joel Lehman, Aditya Rawal, Jiale Zhi 等ICML 2020 · 被引用 148 次
- Automatic Curriculum Learning through Value DisagreementYunzhi Zhang, Pieter Abbeel, Lerrel PintoNeurIPS 2020 · 被引用 132 次
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