Lune

IEEE VR2022顶会

Systematic Design Space Exploration of Discrete Virtual Rotations in VR

Daniel Zielasko, Jonas Heib, Benjamin Weyers

2022年份
20被引次数
6顶会引用

摘要

Continuous virtual rotation is likely one of the biggest contributors to cybersickness, while simultaneously being necessary for many VR scenarios where the user, for instance, is sitting in a bus, at an office desk, or on a couch and therefore, limited in physical body rotation. A possible solution is discrete virtual rotation, such as already broadly accepted in translational movements (teleportation). In this work, we want to help increase the knowledge about discrete virtual rotations. We classify existing work and systematically investigate the two dimensionstarget(rotation)acquisition(selectionvs. directional)and body-based (yes vs. no) regarding their impact on the performance in a naive and a primed rotational search task, spatial orientation, and usability. We do find the novel virtual rotation selection most successful in both search tasks and no difference in the factor bodybased on spatial orientation.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper6

问问它们各自怎么用它

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖