Lune

CHI2024顶会

Rowing Beyond: Investigating Steering Methods for Rowing-based Locomotion in Virtual Environments

Martin Hedlund, Cristian Bogdan, Gerrit Meixner, Andrii Matviienko

2024年份
10被引次数
1顶会引用

摘要

Rowing has great potential in Virtual Reality (VR) exergames as it requires physical effort and uses physical motion to map the locomotion in a virtual space. However, rowing in VR is currently restricted to locomotion along one axis, leaving 2D and 3D locomotion out of the scope. To facilitate rowing-based locomotion, we implemented three steering techniques based on head, hands, and feet movements for 2D and 3D VR environments. To investigate these methods, we conducted a controlled experiment (N = 24) to assess the user performance, experience and VR sickness. We found that head steering leads to fast and precise steering in 2D and 3D, and hand steering is the most realistic. Feet steering had the largest performance difference between 2D and 3D but comparable precision to hands in 2D. Lastly, head steering is the least mentally demanding, and all methods had comparable VR sickness.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

lune papers fulltext 4e9acbfc-7315-438b-a320-e435436c856f

引用它的顶会 Paper1

问问它们各自怎么用它

它引用的顶会 Paper13

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖