YuZu: Neural-Enhanced Volumetric Video Streaming
Anlan Zhang, Chendong Wang, Bo Han, Feng Qian
摘要
Differing from traditional 2D videos, volumetric videos provide true 3D immersive viewing experiences and allow viewers to exercise six degree-of-freedom (6DoF) motion. However, streaming high-quality volumetric videos over the Internet is extremely bandwidth-consuming. In this paper, we propose to leverage 3D super resolution (SR) to drastically increase the visual quality of volumetric video streaming. To accomplish this goal, we conduct deep intra-and inter-frame optimizations for off-the-shelf 3D SR models, and achieve up to 542× speedup on SR inference without accuracy degradation. We also derive a first Quality of Experience (QoE) model for SR-enhanced volumetric video streaming, and validate it through extensive user studies involving 1,446 subjects, achieving a median QoE estimation error of 12.49%. We then integrate the above components, together with important features such as QoE-driven network/compute resource adaptation, into a holistic system called YuZu that performs line-rate (at 30+ FPS) adaptive SR for volumetric video streaming. Our evaluations show that YuZu can boost the QoE of volumetric video streaming by 37% to 178% compared to no SR, and outperform existing viewport-adaptive solutions by 101% to 175% on QoE.
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引用它的顶会 Paper19
- FarfetchFusion: Towards Fully Mobile Live 3D Telepresence PlatformKyungjin Lee, Juheon Yi, Youngki LeeMobiCom 2023 · 被引用 30 次
- Fumos: Neural Compression and Progressive Refinement for Continuous Point Cloud Video StreamingZhicheng Liang, Junhua Liu, Mallesham Dasari, Fangxin WangIEEE VR 2024 · 被引用 29 次
- MuV2: Scaling up Multi-user Mobile Volumetric Video Streaming via Content Hybridization and SharingYu Liu, Puqi Zhou, Zejun Zhang, Anlan Zhang 等MobiCom 2024 · 被引用 16 次
- VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video StreamsLiao Wang, Kaixin Yao, Chengcheng Guo, Zhirui Zhang 等CVPR 2024 · 被引用 14 次
- Habitus: Boosting Mobile Immersive Content Delivery through Full-body Pose Tracking and Multipath NetworkingAnlan Zhang, Chendong Wang, Yuming Hu, Ahmad Hassan 等NSDI 2024 · 被引用 14 次
它引用的顶会 Paper6
- PU-GAN: A Point Cloud Upsampling Adversarial NetworkRuihui Li, Xianzhi Li, Chi-Wing Fu, Daniel Cohen-Or 等ICCV 2019 · 被引用 496 次
- Learning in situ: a randomized experiment in video streamingFrancis Y. Yan, Hudson Ayers, Chenzhi Zhu, Sadjad Fouladi 等NSDI 2020 · 被引用 360 次
- Streaming 360-Degree Videos Using Super-ResolutionMallesham Dasari, Arani Bhattacharya, Santiago Vargas, Pranjal Sahu 等INFOCOM 2020 · 被引用 142 次
- Neural-Enhanced Live Streaming: Improving Live Video Ingest via Online LearningJaehong Kim, Youngmok Jung, Hyunho Yeo, Juncheol Ye 等SIGCOMM 2020 · 被引用 132 次
- NEMO: enabling neural-enhanced video streaming on commodity mobile devicesHyunho Yeo, Chan Ju Chong, Youngmok Jung, Juncheol Ye 等MobiCom 2020 · 被引用 118 次
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