Lune

CHI2023Top-tier venue

Embodying Physics-Aware Avatars in Virtual Reality

Yujie Tao, Cheng Yao Wang, Andrew D. Wilson, Eyal Ofek, Mar González-Franco

2023Year
28Citations
5Top-tier citations

Abstract

Embodiment toward an avatar in virtual reality (VR) is generally stronger when there is a high degree of alignment between the user’s and self-avatar’s motion. However, one-to-one mapping between the two is not always ideal when user interacts with the virtual environment. On these occasions, the user input often leads to unnatural behavior without physical realism (e.g., objects penetrating virtual body, body unmoved by hitting stimuli). We investigate how adding physics correction to self-avatar motion impacts embodiment. Physics-aware self-avatar preserves the physical meaning of the movement but introduces discrepancies between the user’s and self-avatar’s motion, whose contingency is a determining factor for embodiment. To understand its impact, we conducted an in-lab study (n = 20) where participants interacted with obstacles on their upper bodies in VR with and without physics correction. Our results showed that, rather than compromising embodiment level, physics-responsive self-avatar improved embodiment compared to no-physics condition in both active and passive interactions.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext eec742cc-bada-40ff-a9a6-53ee821a622d

Cited by top-tier papers5

Ask how each one uses it

Builds on5

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines