Deep Appearance Maps
Maxim Maximov, Tobias Ritschel, Laura Leal-Taixé, Mario Fritz
Abstract
We propose a deep representation of appearance, i. e., the relation of color, surface orientation, viewer position, material and illumination. Previous approaches have used deep learning to extract classic appearance representations relating to reflectance model parameters (e. g., Phong) or illumination (e. g., HDR environment maps). We suggest to directly represent appearance itself as a network we call a Deep Appearance Map (DAM). This is a 4D generalization over 2D reflectance maps, which held the view direction fixed. First, we show how a DAM can be learned from images or video frames and later be used to synthesize appearance, given new surface orientations and viewer positions. Second, we demonstrate how another network can be used to map from an image or video frames to a DAM network to reproduce this appearance, without using a lengthy optimization such as stochastic gradient descent (learning-to-learn). Finally, we show the example of an appearance estimationand-segmentation task, mapping from an image showing multiple materials to multiple deep appearance maps.
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Cited by top-tier papers2
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and ReflectanceYuto Enyo, Ko NishinoCVPR 2024
- Representing Volumetric Videos as Dynamic MLP MapsSida Peng, Yunzhi Yan, Qing Shuai, Hujun Bao et al.CVPR 2023
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