Lighting, Reflectance and Geometry Estimation From 360deg Panoramic Stereo
Junxuan Li, Hongdong Li, Yasuyuki Matsushita
Abstract
We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360 • stereo images. Our model takes advantage of the 360 • input to observe the entire scene with geometric detail, then jointly estimates the scene's properties with physical constraints. We first reconstruct a near-field environment light for predicting the lighting at any 3D location within the scene. Then we present a deep learning model that leverages the stereo information to infer the reflectance and surface normal. Lastly, we incorporate the physical constraints between lighting and geometry to refine the reflectance of the scene. Both quantitative and qualitative experiments show that our method, benefiting from the 360 • observation of the scene, outperforms prior state-of-the-art methods and enables more augmented reality applications such as mirror-objects insertion.
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- Deep Parametric Indoor Lighting EstimationMarc-André Gardner, Yannick Hold-Geoffroy, Kalyan Sunkavalli, Christian Gagné et al.ICCV 2019 · 155 citations
- GLoSH: Global-Local Spherical Harmonics for Intrinsic Image DecompositionHao Zhou, Xiang Yu, David JacobsICCV 2019 · 58 citations
- Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF From a Single ImageZhengqin Li, Mohammad Shafiei, Ravi Ramamoorthi, Kalyan Sunkavalli et al.CVPR 2020
- Lighthouse: Predicting Lighting Volumes for Spatially-Coherent IlluminationPratul P. Srinivasan, Ben Mildenhall, Matthew Tancik, Jonathan T. Barron et al.CVPR 2020
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