Spatial and Surface Correspondence Field for Interaction Transfer
Zeyu Huang, Honghao Xu, Haibin Huang, Chongyang Ma, Hui Huang, Ruizhen Hu
Abstract
In this paper, we introduce a new method for the task of interaction transfer. Given an example interaction between a source object and an agent, our method can automatically infer both surface and spatial relationships for the agent and target objects within the same category, yielding more accurate and valid transfers. Specifically, our method characterizes the example interaction using a combined spatial and surface representation. We correspond the agent points and object points related to the representation to the target object space using a learned spatial and surface correspondence field, which represents objects as deformed and rotated signed distance fields. With the corresponded points, an optimization is performed under the constraints of our spatial and surface interaction representation and additional regularization. Experiments conducted on human-chair and hand-mug interaction transfer tasks show that our approach can handle larger geometry and topology variations between source and target shapes, significantly outperforming state-of-the-art methods.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers3
- Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp GenerationYiyao Ma, Kai Chen, Kexin Zheng, Qi DouNeurIPS 2025 · 6 citations
- CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation From Arbitrary-Length SequencesMiaowei Wang, Changjian Li, Amir VaxmanICCV 2025 · 1 citation
- CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementYun Liu, Chengwen Zhang, Ruofan Xing, Bingda Tang et al.CVPR 2025
Builds on7
- Skeleton-aware networks for deep motion retargetingKfir Aberman, Peizhuo Li, Dani Lischinski, Olga Sorkine-Hornung et al.SIGGRAPH 2020 · 210 citations
- Full-Body Articulated Human-Object InteractionNan Jiang, Tengyu Liu, Zhexuan Cao, Jieming Cui et al.ICCV 2023 · 80 citations
- OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object InteractionLixin Yang, Kailin Li, Xinyu Zhan, Fei Wu et al.CVPR 2022 · 79 citations
- Topology-Preserving Shape Reconstruction and Registration via Neural Diffeomorphic FlowShanlin Sun, Kun Han, Deying Kong, Hao Tang et al.CVPR 2022 · 37 citations
- Simulation and Retargeting of Complex Multi-Character InteractionsYunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica K. Hodgins et al.SIGGRAPH 2023 · 25 citations
Related papers
- Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable ObjectsBaowen Zhang, Jiahe Li, Xiaoming Deng, Yinda Zhang et al.ICCV 2023 · 10 citations
- Affordance Transfer Learning for Human-Object Interaction DetectionZhi Hou, Baosheng Yu, Yu Qiao, Xiaojiang Peng et al.CVPR 2021
- HOISDF: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance FieldsHaozhe Qi, Chen Zhao, Mathieu Salzmann, Alexander MathisCVPR 2024 · 18 citations
- SurfsUp: Learning Fluid Simulation for Novel SurfacesArjun Mani, Ishaan Preetam Chandratreya, Elliot Creager, Carl Vondrick et al.ICCV 2023 · 6 citations
- LEMON: Learning 3D Human-Object Interaction Relation from 2D ImagesYuhang Yang, Wei Zhai, Hongchen Luo, Yang Cao et al.CVPR 2024 · 12 citations
